Merge "Add keylayout for original xbox controller" into qt-dev am: aaaee164de am: 0a7a87b548
am: ec53916597
Change-Id: Ia5aa768df1f47709d9cef1797036ebe5df4e2386
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data/keyboards/Vendor_045e_Product_02dd.kl
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57
data/keyboards/Vendor_045e_Product_02dd.kl
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# Copyright (C) 2019 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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# XBox One Controller - Model 1697 - USB
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#
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# Mapping according to https://developer.android.com/training/game-controllers/controller-input.html
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key 304 BUTTON_A
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key 305 BUTTON_B
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key 307 BUTTON_X
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key 308 BUTTON_Y
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key 310 BUTTON_L1
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key 311 BUTTON_R1
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# Triggers.
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axis 0x02 LTRIGGER
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axis 0x05 RTRIGGER
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# Left and right stick.
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# The reported value for flat is 128 out of a range from -32767 to 32768, which is absurd.
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# This confuses applications that rely on the flat value because the joystick actually
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# settles in a flat range of +/- 4096 or so.
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axis 0x00 X flat 4096
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axis 0x01 Y flat 4096
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axis 0x03 Z flat 4096
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axis 0x04 RZ flat 4096
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key 317 BUTTON_THUMBL
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key 318 BUTTON_THUMBR
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# Hat.
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axis 0x10 HAT_X
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axis 0x11 HAT_Y
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# Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
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# Two overlapping rectangles
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key 314 BUTTON_SELECT
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# Hamburger - 3 parallel lines
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key 315 BUTTON_START
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# Xbox key
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key 316 BUTTON_MODE
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