Merge "Start and end the lift reveal glow slightly farther off screen so it's not slightly visible at the end state." into sc-dev
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@@ -51,7 +51,7 @@ object LiftReveal : LightRevealEffect {
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private const val OVAL_INITIAL_WIDTH_PERCENT = 0.5f
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/** The initial top value of the light oval, in percent of scrim height. */
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private const val OVAL_INITIAL_TOP_PERCENT = 1.05f
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private const val OVAL_INITIAL_TOP_PERCENT = 1.1f
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/** The initial bottom value of the light oval, in percent of scrim height. */
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private const val OVAL_INITIAL_BOTTOM_PERCENT = 1.2f
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