Merge "Merge all shapes/paths caches to PathCache" into jb-mr2-dev
This commit is contained in:
@@ -34,7 +34,6 @@ ifeq ($(USE_OPENGL_RENDERER),true)
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ProgramCache.cpp \
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RenderBufferCache.cpp \
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ResourceCache.cpp \
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ShapeCache.cpp \
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SkiaColorFilter.cpp \
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SkiaShader.cpp \
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Snapshot.cpp \
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@@ -224,16 +224,6 @@ void Caches::dumpMemoryUsage(String8 &log) {
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gradientCache.getSize(), gradientCache.getMaxSize());
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log.appendFormat(" PathCache %8d / %8d\n",
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pathCache.getSize(), pathCache.getMaxSize());
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log.appendFormat(" CircleShapeCache %8d / %8d\n",
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circleShapeCache.getSize(), circleShapeCache.getMaxSize());
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log.appendFormat(" OvalShapeCache %8d / %8d\n",
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ovalShapeCache.getSize(), ovalShapeCache.getMaxSize());
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log.appendFormat(" RoundRectShapeCache %8d / %8d\n",
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roundRectShapeCache.getSize(), roundRectShapeCache.getMaxSize());
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log.appendFormat(" RectShapeCache %8d / %8d\n",
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rectShapeCache.getSize(), rectShapeCache.getMaxSize());
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log.appendFormat(" ArcShapeCache %8d / %8d\n",
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arcShapeCache.getSize(), arcShapeCache.getMaxSize());
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log.appendFormat(" TextDropShadowCache %8d / %8d\n", dropShadowCache.getSize(),
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dropShadowCache.getMaxSize());
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for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) {
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@@ -253,11 +243,6 @@ void Caches::dumpMemoryUsage(String8 &log) {
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total += gradientCache.getSize();
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total += pathCache.getSize();
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total += dropShadowCache.getSize();
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total += roundRectShapeCache.getSize();
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total += circleShapeCache.getSize();
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total += ovalShapeCache.getSize();
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total += rectShapeCache.getSize();
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total += arcShapeCache.getSize();
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for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) {
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total += fontRenderer->getFontRendererSize(i);
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}
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@@ -325,11 +310,6 @@ void Caches::flush(FlushMode mode) {
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fontRenderer->flush();
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textureCache.flush();
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pathCache.clear();
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roundRectShapeCache.clear();
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circleShapeCache.clear();
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ovalShapeCache.clear();
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rectShapeCache.clear();
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arcShapeCache.clear();
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// fall through
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case kFlushMode_Layers:
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layerCache.clear();
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@@ -36,7 +36,6 @@
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#include "GradientCache.h"
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#include "PatchCache.h"
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#include "ProgramCache.h"
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#include "ShapeCache.h"
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#include "PathCache.h"
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#include "TextDropShadowCache.h"
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#include "FboCache.h"
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@@ -269,11 +268,6 @@ public:
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GradientCache gradientCache;
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ProgramCache programCache;
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PathCache pathCache;
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RoundRectShapeCache roundRectShapeCache;
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CircleShapeCache circleShapeCache;
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OvalShapeCache ovalShapeCache;
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RectShapeCache rectShapeCache;
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ArcShapeCache arcShapeCache;
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PatchCache patchCache;
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TextDropShadowCache dropShadowCache;
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FboCache fboCache;
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@@ -64,7 +64,7 @@
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#define DEBUG_PATCHES_EMPTY_VERTICES 0
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// Turn on to display debug info about shapes
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#define DEBUG_SHAPES 0
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#define DEBUG_PATHS 0
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// Turn on to display debug info about textures
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#define DEBUG_TEXTURES 0
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@@ -17,6 +17,8 @@
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#define LOG_TAG "OpenGLRenderer"
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#define ATRACE_TAG ATRACE_TAG_VIEW
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#include <SkCanvas.h>
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#include <utils/Trace.h>
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#include "Debug.h"
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@@ -14,6 +14,8 @@
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* limitations under the License.
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*/
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#include <SkCanvas.h>
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#include "Debug.h"
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#include "DisplayList.h"
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#include "DisplayListOp.h"
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@@ -121,9 +123,7 @@ void DisplayList::clearResources() {
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}
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for (size_t i = 0; i < mPaths.size(); i++) {
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SkPath* path = mPaths.itemAt(i);
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caches.pathCache.remove(path);
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delete path;
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delete mPaths.itemAt(i);
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}
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for (size_t i = 0; i < mMatrices.size(); i++) {
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@@ -17,6 +17,7 @@
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#define LOG_TAG "OpenGLRenderer"
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#include <SkCamera.h>
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#include <SkCanvas.h>
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#include <private/hwui/DrawGlInfo.h>
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@@ -2257,9 +2257,11 @@ status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
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// TODO: try clipping large paths to viewport
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PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
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SkRect bounds = path.getBounds();
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PathTessellator::expandBoundsForStroke(bounds, paint, false);
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dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
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if (hasLayer()) {
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SkRect bounds = path.getBounds();
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PathTessellator::expandBoundsForStroke(bounds, paint, false);
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dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
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}
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return drawVertexBuffer(vertexBuffer, paint);
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}
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@@ -2389,7 +2391,7 @@ status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float
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if (p->getPathEffect() != 0) {
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mCaches.activeTexture(0);
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const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
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const PathTexture* texture = mCaches.pathCache.getRoundRect(
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right - left, bottom - top, rx, ry, p);
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return drawShape(left, top, texture, p);
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}
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@@ -2413,7 +2415,7 @@ status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p)
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}
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if (p->getPathEffect() != 0) {
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mCaches.activeTexture(0);
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const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
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const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
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return drawShape(x - radius, y - radius, texture, p);
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}
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@@ -2434,7 +2436,7 @@ status_t OpenGLRenderer::drawOval(float left, float top, float right, float bott
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if (p->getPathEffect() != 0) {
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mCaches.activeTexture(0);
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const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
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const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
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return drawShape(left, top, texture, p);
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}
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@@ -2460,7 +2462,7 @@ status_t OpenGLRenderer::drawArc(float left, float top, float right, float botto
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// TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
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if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
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mCaches.activeTexture(0);
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const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
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const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
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startAngle, sweepAngle, useCenter, p);
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return drawShape(left, top, texture, p);
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}
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@@ -2495,7 +2497,7 @@ status_t OpenGLRenderer::drawRect(float left, float top, float right, float bott
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p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
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mCaches.activeTexture(0);
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const PathTexture* texture =
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mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
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mCaches.pathCache.getRect(right - left, bottom - top, p);
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return drawShape(left, top, texture, p);
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}
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@@ -15,18 +15,300 @@
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*/
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#define LOG_TAG "OpenGLRenderer"
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#define ATRACE_TAG ATRACE_TAG_VIEW
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#include <utils/Mutex.h>
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#include <SkBitmap.h>
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#include <SkCanvas.h>
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#include <SkPaint.h>
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#include <SkPath.h>
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#include <SkRect.h>
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#include <sys/sysinfo.h>
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#include <utils/JenkinsHash.h>
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#include <utils/Trace.h>
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#include "Caches.h"
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#include "PathCache.h"
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#include "Properties.h"
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#include "thread/Signal.h"
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#include "thread/Task.h"
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#include "thread/TaskProcessor.h"
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namespace android {
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namespace uirenderer {
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///////////////////////////////////////////////////////////////////////////////
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// Cache entries
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///////////////////////////////////////////////////////////////////////////////
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PathDescription::PathDescription():
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type(kShapeNone),
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join(SkPaint::kDefault_Join),
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cap(SkPaint::kDefault_Cap),
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style(SkPaint::kFill_Style),
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miter(4.0f),
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strokeWidth(1.0f),
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pathEffect(NULL) {
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memset(&shape, 0, sizeof(Shape));
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}
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PathDescription::PathDescription(ShapeType type, SkPaint* paint):
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type(type),
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join(paint->getStrokeJoin()),
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cap(paint->getStrokeCap()),
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style(paint->getStyle()),
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miter(paint->getStrokeMiter()),
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strokeWidth(paint->getStrokeWidth()),
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pathEffect(paint->getPathEffect()) {
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memset(&shape, 0, sizeof(Shape));
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}
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hash_t PathDescription::hash() const {
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uint32_t hash = JenkinsHashMix(0, type);
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hash = JenkinsHashMix(hash, join);
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hash = JenkinsHashMix(hash, cap);
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hash = JenkinsHashMix(hash, style);
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hash = JenkinsHashMix(hash, android::hash_type(miter));
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hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
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hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
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hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
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return JenkinsHashWhiten(hash);
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}
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int PathDescription::compare(const PathDescription& rhs) const {
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return memcmp(this, &rhs, sizeof(PathDescription));
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}
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///////////////////////////////////////////////////////////////////////////////
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// Utilities
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///////////////////////////////////////////////////////////////////////////////
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bool PathCache::canDrawAsConvexPath(SkPath* path, SkPaint* paint) {
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// NOTE: This should only be used after PathTessellator handles joins properly
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return paint->getPathEffect() == NULL && path->getConvexity() == SkPath::kConvex_Convexity;
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}
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void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
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float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
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const SkRect& bounds = path->getBounds();
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PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
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}
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void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
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float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
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const float pathWidth = fmax(bounds.width(), 1.0f);
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const float pathHeight = fmax(bounds.height(), 1.0f);
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left = bounds.fLeft;
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top = bounds.fTop;
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offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
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width = uint32_t(pathWidth + offset * 2.0 + 0.5);
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height = uint32_t(pathHeight + offset * 2.0 + 0.5);
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}
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static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
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bitmap.setConfig(SkBitmap::kA8_Config, width, height);
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bitmap.allocPixels();
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bitmap.eraseColor(0);
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}
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static void initPaint(SkPaint& paint) {
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// Make sure the paint is opaque, color, alpha, filter, etc.
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// will be applied later when compositing the alpha8 texture
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paint.setColor(0xff000000);
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paint.setAlpha(255);
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paint.setColorFilter(NULL);
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paint.setMaskFilter(NULL);
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paint.setShader(NULL);
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SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
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SkSafeUnref(paint.setXfermode(mode));
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}
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static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
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float left, float top, float offset, uint32_t width, uint32_t height) {
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initBitmap(bitmap, width, height);
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SkPaint pathPaint(*paint);
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initPaint(pathPaint);
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SkCanvas canvas(bitmap);
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canvas.translate(-left + offset, -top + offset);
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canvas.drawPath(*path, pathPaint);
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}
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static PathTexture* createTexture(float left, float top, float offset,
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uint32_t width, uint32_t height, uint32_t id) {
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PathTexture* texture = new PathTexture();
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texture->left = left;
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texture->top = top;
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texture->offset = offset;
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texture->width = width;
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texture->height = height;
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texture->generation = id;
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return texture;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Cache constructor/destructor
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///////////////////////////////////////////////////////////////////////////////
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PathCache::PathCache():
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mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity),
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mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) {
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char property[PROPERTY_VALUE_MAX];
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if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) {
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INIT_LOGD(" Setting %s cache size to %sMB", name, property);
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setMaxSize(MB(atof(property)));
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} else {
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INIT_LOGD(" Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
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}
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init();
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}
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PathCache::~PathCache() {
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mCache.clear();
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}
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void PathCache::init() {
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mCache.setOnEntryRemovedListener(this);
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GLint maxTextureSize;
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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mMaxTextureSize = maxTextureSize;
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mDebugEnabled = readDebugLevel() & kDebugCaches;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Size management
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///////////////////////////////////////////////////////////////////////////////
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uint32_t PathCache::getSize() {
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return mSize;
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}
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uint32_t PathCache::getMaxSize() {
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return mMaxSize;
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}
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void PathCache::setMaxSize(uint32_t maxSize) {
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mMaxSize = maxSize;
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while (mSize > mMaxSize) {
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mCache.removeOldest();
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// Callbacks
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///////////////////////////////////////////////////////////////////////////////
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void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
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removeTexture(texture);
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}
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///////////////////////////////////////////////////////////////////////////////
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// Caching
|
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///////////////////////////////////////////////////////////////////////////////
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void PathCache::removeTexture(PathTexture* texture) {
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if (texture) {
|
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const uint32_t size = texture->width * texture->height;
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mSize -= size;
|
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PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
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texture->id, size, mSize);
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if (mDebugEnabled) {
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ALOGD("Shape deleted, size = %d", size);
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}
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if (texture->id) {
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glDeleteTextures(1, &texture->id);
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}
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delete texture;
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}
|
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}
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||||
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void PathCache::purgeCache(uint32_t width, uint32_t height) {
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const uint32_t size = width * height;
|
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// Don't even try to cache a bitmap that's bigger than the cache
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if (size < mMaxSize) {
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while (mSize + size > mMaxSize) {
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mCache.removeOldest();
|
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}
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}
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||||
}
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void PathCache::trim() {
|
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while (mSize > mMaxSize) {
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mCache.removeOldest();
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}
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}
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PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
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const SkPaint* paint) {
|
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ATRACE_CALL();
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float left, top, offset;
|
||||
uint32_t width, height;
|
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computePathBounds(path, paint, left, top, offset, width, height);
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if (!checkTextureSize(width, height)) return NULL;
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purgeCache(width, height);
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SkBitmap bitmap;
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drawPath(path, paint, bitmap, left, top, offset, width, height);
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||||
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PathTexture* texture = createTexture(left, top, offset, width, height,
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path->getGenerationID());
|
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addTexture(entry, &bitmap, texture);
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return texture;
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}
|
||||
|
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void PathCache::addTexture(const PathDescription& entry, SkBitmap* bitmap, PathTexture* texture) {
|
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generateTexture(*bitmap, texture);
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||||
|
||||
uint32_t size = texture->width * texture->height;
|
||||
if (size < mMaxSize) {
|
||||
mSize += size;
|
||||
PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
|
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texture->id, size, mSize);
|
||||
if (mDebugEnabled) {
|
||||
ALOGD("Shape created, size = %d", size);
|
||||
}
|
||||
mCache.put(entry, texture);
|
||||
} else {
|
||||
texture->cleanup = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PathCache::clear() {
|
||||
mCache.clear();
|
||||
}
|
||||
|
||||
void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
|
||||
SkAutoLockPixels alp(bitmap);
|
||||
if (!bitmap.readyToDraw()) {
|
||||
ALOGE("Cannot generate texture from bitmap");
|
||||
return;
|
||||
}
|
||||
|
||||
glGenTextures(1, &texture->id);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture->id);
|
||||
// Textures are Alpha8
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
texture->blend = true;
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
|
||||
GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
|
||||
|
||||
texture->setFilter(GL_LINEAR);
|
||||
texture->setWrap(GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Path precaching
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
@@ -52,7 +334,7 @@ void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
|
||||
|
||||
if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
|
||||
SkBitmap* bitmap = new SkBitmap();
|
||||
PathCache::drawPath(t->path, t->paint, *bitmap, left, top, offset, width, height);
|
||||
drawPath(t->path, t->paint, *bitmap, left, top, offset, width, height);
|
||||
t->setResult(bitmap);
|
||||
} else {
|
||||
texture->width = 0;
|
||||
@@ -62,23 +344,17 @@ void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Path cache
|
||||
// Paths
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
PathCache::PathCache(): ShapeCache<PathCacheEntry>("path",
|
||||
PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE) {
|
||||
}
|
||||
|
||||
PathCache::~PathCache() {
|
||||
}
|
||||
|
||||
void PathCache::remove(SkPath* path) {
|
||||
Vector<PathCacheEntry> pathsToRemove;
|
||||
LruCache<PathCacheEntry, PathTexture*>::Iterator i(mCache);
|
||||
Vector<PathDescription> pathsToRemove;
|
||||
LruCache<PathDescription, PathTexture*>::Iterator i(mCache);
|
||||
|
||||
while (i.next()) {
|
||||
const PathCacheEntry& key = i.key();
|
||||
if (key.path == path || key.path == path->getSourcePath()) {
|
||||
const PathDescription& key = i.key();
|
||||
if (key.type == kShapePath &&
|
||||
(key.shape.path.mPath == path || key.shape.path.mPath == path->getSourcePath())) {
|
||||
pathsToRemove.push(key);
|
||||
}
|
||||
}
|
||||
@@ -121,7 +397,9 @@ static SkPath* getSourcePath(SkPath* path) {
|
||||
PathTexture* PathCache::get(SkPath* path, SkPaint* paint) {
|
||||
path = getSourcePath(path);
|
||||
|
||||
PathCacheEntry entry(path, paint);
|
||||
PathDescription entry(kShapePath, paint);
|
||||
entry.shape.path.mPath = path;
|
||||
|
||||
PathTexture* texture = mCache.get(entry);
|
||||
|
||||
if (!texture) {
|
||||
@@ -159,7 +437,9 @@ void PathCache::precache(SkPath* path, SkPaint* paint) {
|
||||
|
||||
path = getSourcePath(path);
|
||||
|
||||
PathCacheEntry entry(path, paint);
|
||||
PathDescription entry(kShapePath, paint);
|
||||
entry.shape.path.mPath = path;
|
||||
|
||||
PathTexture* texture = mCache.get(entry);
|
||||
|
||||
bool generate = false;
|
||||
@@ -193,5 +473,130 @@ void PathCache::precache(SkPath* path, SkPaint* paint) {
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Rounded rects
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
PathTexture* PathCache::getRoundRect(float width, float height,
|
||||
float rx, float ry, SkPaint* paint) {
|
||||
PathDescription entry(kShapeRoundRect, paint);
|
||||
entry.shape.roundRect.mWidth = width;
|
||||
entry.shape.roundRect.mHeight = height;
|
||||
entry.shape.roundRect.mRx = rx;
|
||||
entry.shape.roundRect.mRy = ry;
|
||||
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Circles
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
PathTexture* PathCache::getCircle(float radius, SkPaint* paint) {
|
||||
PathDescription entry(kShapeCircle, paint);
|
||||
entry.shape.circle.mRadius = radius;
|
||||
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Ovals
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
PathTexture* PathCache::getOval(float width, float height, SkPaint* paint) {
|
||||
PathDescription entry(kShapeOval, paint);
|
||||
entry.shape.oval.mWidth = width;
|
||||
entry.shape.oval.mHeight = height;
|
||||
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
path.addOval(r, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Rects
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
PathTexture* PathCache::getRect(float width, float height, SkPaint* paint) {
|
||||
PathDescription entry(kShapeRect, paint);
|
||||
entry.shape.rect.mWidth = width;
|
||||
entry.shape.rect.mHeight = height;
|
||||
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
path.addRect(r, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Arcs
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
PathTexture* PathCache::getArc(float width, float height,
|
||||
float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
|
||||
PathDescription entry(kShapeArc, paint);
|
||||
entry.shape.arc.mWidth = width;
|
||||
entry.shape.arc.mHeight = height;
|
||||
entry.shape.arc.mStartAngle = startAngle;
|
||||
entry.shape.arc.mSweepAngle = sweepAngle;
|
||||
entry.shape.arc.mUseCenter = useCenter;
|
||||
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
if (useCenter) {
|
||||
path.moveTo(r.centerX(), r.centerY());
|
||||
}
|
||||
path.arcTo(r, startAngle, sweepAngle, !useCenter);
|
||||
if (useCenter) {
|
||||
path.close();
|
||||
}
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
}; // namespace uirenderer
|
||||
}; // namespace android
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
@@ -17,74 +17,203 @@
|
||||
#ifndef ANDROID_HWUI_PATH_CACHE_H
|
||||
#define ANDROID_HWUI_PATH_CACHE_H
|
||||
|
||||
#include <utils/Thread.h>
|
||||
#include <GLES2/gl2.h>
|
||||
|
||||
#include <utils/LruCache.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Vector.h>
|
||||
|
||||
#include "Debug.h"
|
||||
#include "ShapeCache.h"
|
||||
#include "thread/Signal.h"
|
||||
#include "thread/Task.h"
|
||||
#include "thread/TaskProcessor.h"
|
||||
#include "Properties.h"
|
||||
#include "Texture.h"
|
||||
|
||||
class SkBitmap;
|
||||
class SkCanvas;
|
||||
class SkPaint;
|
||||
class SkPath;
|
||||
class SkRect;
|
||||
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
|
||||
class Caches;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Defines
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Debug
|
||||
#if DEBUG_PATHS
|
||||
#define PATH_LOGD(...) ALOGD(__VA_ARGS__)
|
||||
#else
|
||||
#define PATH_LOGD(...)
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Classes
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
struct PathCacheEntry: public ShapeCacheEntry {
|
||||
PathCacheEntry(SkPath* path, SkPaint* paint):
|
||||
ShapeCacheEntry(ShapeCacheEntry::kShapePath, paint) {
|
||||
this->path = path;
|
||||
/**
|
||||
* Alpha texture used to represent a path.
|
||||
*/
|
||||
struct PathTexture: public Texture {
|
||||
PathTexture(): Texture() {
|
||||
}
|
||||
|
||||
PathCacheEntry(): ShapeCacheEntry() {
|
||||
path = NULL;
|
||||
~PathTexture() {
|
||||
clearTask();
|
||||
}
|
||||
|
||||
hash_t hash() const {
|
||||
uint32_t hash = ShapeCacheEntry::hash();
|
||||
hash = JenkinsHashMix(hash, android::hash_type(path));
|
||||
return JenkinsHashWhiten(hash);
|
||||
/**
|
||||
* Left coordinate of the path bounds.
|
||||
*/
|
||||
float left;
|
||||
/**
|
||||
* Top coordinate of the path bounds.
|
||||
*/
|
||||
float top;
|
||||
/**
|
||||
* Offset to draw the path at the correct origin.
|
||||
*/
|
||||
float offset;
|
||||
|
||||
sp<Task<SkBitmap*> > task() const {
|
||||
return mTask;
|
||||
}
|
||||
|
||||
int compare(const ShapeCacheEntry& r) const {
|
||||
int deltaInt = ShapeCacheEntry::compare(r);
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
const PathCacheEntry& rhs = (const PathCacheEntry&) r;
|
||||
return path - rhs.path;
|
||||
void setTask(const sp<Task<SkBitmap*> >& task) {
|
||||
mTask = task;
|
||||
}
|
||||
|
||||
SkPath* path;
|
||||
void clearTask() {
|
||||
if (mTask != NULL) {
|
||||
mTask.clear();
|
||||
}
|
||||
}
|
||||
|
||||
}; // PathCacheEntry
|
||||
private:
|
||||
sp<Task<SkBitmap*> > mTask;
|
||||
}; // struct PathTexture
|
||||
|
||||
inline hash_t hash_type(const PathCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
enum ShapeType {
|
||||
kShapeNone,
|
||||
kShapeRect,
|
||||
kShapeRoundRect,
|
||||
kShapeCircle,
|
||||
kShapeOval,
|
||||
kShapeArc,
|
||||
kShapePath
|
||||
};
|
||||
|
||||
struct PathDescription {
|
||||
ShapeType type;
|
||||
SkPaint::Join join;
|
||||
SkPaint::Cap cap;
|
||||
SkPaint::Style style;
|
||||
float miter;
|
||||
float strokeWidth;
|
||||
SkPathEffect* pathEffect;
|
||||
union Shape {
|
||||
struct Path {
|
||||
SkPath* mPath;
|
||||
} path;
|
||||
struct RoundRect {
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
float mRx;
|
||||
float mRy;
|
||||
} roundRect;
|
||||
struct Circle {
|
||||
float mRadius;
|
||||
} circle;
|
||||
struct Oval {
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
} oval;
|
||||
struct Rect {
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
} rect;
|
||||
struct Arc {
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
float mStartAngle;
|
||||
float mSweepAngle;
|
||||
bool mUseCenter;
|
||||
} arc;
|
||||
} shape;
|
||||
|
||||
PathDescription();
|
||||
PathDescription(ShapeType shapeType, SkPaint* paint);
|
||||
|
||||
hash_t hash() const;
|
||||
|
||||
int compare(const PathDescription& rhs) const;
|
||||
|
||||
bool operator==(const PathDescription& other) const {
|
||||
return compare(other) == 0;
|
||||
}
|
||||
|
||||
bool operator!=(const PathDescription& other) const {
|
||||
return compare(other) != 0;
|
||||
}
|
||||
|
||||
friend inline int strictly_order_type(
|
||||
const PathDescription& lhs, const PathDescription& rhs) {
|
||||
return lhs.compare(rhs) < 0;
|
||||
}
|
||||
|
||||
friend inline int compare_type(const PathDescription& lhs, const PathDescription& rhs) {
|
||||
return lhs.compare(rhs);
|
||||
}
|
||||
|
||||
friend inline hash_t hash_type(const PathDescription& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* A simple LRU path cache. The cache has a maximum size expressed in bytes.
|
||||
* A simple LRU shape cache. The cache has a maximum size expressed in bytes.
|
||||
* Any texture added to the cache causing the cache to grow beyond the maximum
|
||||
* allowed size will also cause the oldest texture to be kicked out.
|
||||
*/
|
||||
class PathCache: public ShapeCache<PathCacheEntry> {
|
||||
class PathCache: public OnEntryRemoved<PathDescription, PathTexture*> {
|
||||
public:
|
||||
PathCache();
|
||||
~PathCache();
|
||||
|
||||
/**
|
||||
* Returns the texture associated with the specified path. If the texture
|
||||
* cannot be found in the cache, a new texture is generated.
|
||||
* Used as a callback when an entry is removed from the cache.
|
||||
* Do not invoke directly.
|
||||
*/
|
||||
void operator()(PathDescription& path, PathTexture*& texture);
|
||||
|
||||
/**
|
||||
* Clears the cache. This causes all textures to be deleted.
|
||||
*/
|
||||
void clear();
|
||||
|
||||
/**
|
||||
* Sets the maximum size of the cache in bytes.
|
||||
*/
|
||||
void setMaxSize(uint32_t maxSize);
|
||||
/**
|
||||
* Returns the maximum size of the cache in bytes.
|
||||
*/
|
||||
uint32_t getMaxSize();
|
||||
/**
|
||||
* Returns the current size of the cache in bytes.
|
||||
*/
|
||||
uint32_t getSize();
|
||||
|
||||
PathTexture* getRoundRect(float width, float height, float rx, float ry, SkPaint* paint);
|
||||
PathTexture* getCircle(float radius, SkPaint* paint);
|
||||
PathTexture* getOval(float width, float height, SkPaint* paint);
|
||||
PathTexture* getRect(float width, float height, SkPaint* paint);
|
||||
PathTexture* getArc(float width, float height, float startAngle, float sweepAngle,
|
||||
bool useCenter, SkPaint* paint);
|
||||
PathTexture* get(SkPath* path, SkPaint* paint);
|
||||
|
||||
/**
|
||||
* Removes an entry.
|
||||
*/
|
||||
@@ -98,10 +227,63 @@ public:
|
||||
* Process deferred removals.
|
||||
*/
|
||||
void clearGarbage();
|
||||
/**
|
||||
* Trims the contents of the cache, removing items until it's under its
|
||||
* specified limit.
|
||||
*
|
||||
* Trimming is used for caches that support pre-caching from a worker
|
||||
* thread. During pre-caching the maximum limit of the cache can be
|
||||
* exceeded for the duration of the frame. It is therefore required to
|
||||
* trim the cache at the end of the frame to keep the total amount of
|
||||
* memory used under control.
|
||||
*/
|
||||
void trim();
|
||||
|
||||
/**
|
||||
* Precaches the specified path using background threads.
|
||||
*/
|
||||
void precache(SkPath* path, SkPaint* paint);
|
||||
|
||||
static bool canDrawAsConvexPath(SkPath* path, SkPaint* paint);
|
||||
static void computePathBounds(const SkPath* path, const SkPaint* paint,
|
||||
float& left, float& top, float& offset, uint32_t& width, uint32_t& height);
|
||||
static void computeBounds(const SkRect& bounds, const SkPaint* paint,
|
||||
float& left, float& top, float& offset, uint32_t& width, uint32_t& height);
|
||||
|
||||
private:
|
||||
PathTexture* addTexture(const PathDescription& entry,
|
||||
const SkPath *path, const SkPaint* paint);
|
||||
PathTexture* addTexture(const PathDescription& entry, SkBitmap* bitmap);
|
||||
void addTexture(const PathDescription& entry, SkBitmap* bitmap, PathTexture* texture);
|
||||
|
||||
PathTexture* get(const PathDescription& entry) {
|
||||
return mCache.get(entry);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensures there is enough space in the cache for a texture of the specified
|
||||
* dimensions.
|
||||
*/
|
||||
void purgeCache(uint32_t width, uint32_t height);
|
||||
|
||||
void removeTexture(PathTexture* texture);
|
||||
|
||||
bool checkTextureSize(uint32_t width, uint32_t height) {
|
||||
if (width > mMaxTextureSize || height > mMaxTextureSize) {
|
||||
ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)",
|
||||
width, height, mMaxTextureSize, mMaxTextureSize);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates the texture from a bitmap into the specified texture structure.
|
||||
*/
|
||||
void generateTexture(SkBitmap& bitmap, Texture* texture);
|
||||
|
||||
void init();
|
||||
|
||||
class PathTask: public Task<SkBitmap*> {
|
||||
public:
|
||||
PathTask(SkPath* path, SkPaint* paint, PathTexture* texture):
|
||||
@@ -128,6 +310,13 @@ private:
|
||||
uint32_t mMaxTextureSize;
|
||||
};
|
||||
|
||||
LruCache<PathDescription, PathTexture*> mCache;
|
||||
uint32_t mSize;
|
||||
uint32_t mMaxSize;
|
||||
GLuint mMaxTextureSize;
|
||||
|
||||
bool mDebugEnabled;
|
||||
|
||||
sp<PathProcessor> mProcessor;
|
||||
Vector<SkPath*> mGarbage;
|
||||
mutable Mutex mLock;
|
||||
|
||||
@@ -115,7 +115,6 @@ enum DebugLevel {
|
||||
#define PROPERTY_RENDER_BUFFER_CACHE_SIZE "ro.hwui.r_buffer_cache_size"
|
||||
#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
|
||||
#define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size"
|
||||
#define PROPERTY_SHAPE_CACHE_SIZE "ro.hwui.shape_cache_size"
|
||||
#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
|
||||
#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
|
||||
|
||||
@@ -159,8 +158,7 @@ enum DebugLevel {
|
||||
#define DEFAULT_TEXTURE_CACHE_SIZE 24.0f
|
||||
#define DEFAULT_LAYER_CACHE_SIZE 16.0f
|
||||
#define DEFAULT_RENDER_BUFFER_CACHE_SIZE 2.0f
|
||||
#define DEFAULT_PATH_CACHE_SIZE 4.0f
|
||||
#define DEFAULT_SHAPE_CACHE_SIZE 1.0f
|
||||
#define DEFAULT_PATH_CACHE_SIZE 10.0f
|
||||
#define DEFAULT_PATCH_CACHE_SIZE 512
|
||||
#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f
|
||||
#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f
|
||||
|
||||
@@ -1,168 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "OpenGLRenderer"
|
||||
|
||||
#include "ShapeCache.h"
|
||||
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Rounded rects
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
RoundRectShapeCache::RoundRectShapeCache(): ShapeCache<RoundRectShapeCacheEntry>(
|
||||
"round rect", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) {
|
||||
}
|
||||
|
||||
PathTexture* RoundRectShapeCache::getRoundRect(float width, float height,
|
||||
float rx, float ry, SkPaint* paint) {
|
||||
RoundRectShapeCacheEntry entry(width, height, rx, ry, paint);
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Circles
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
CircleShapeCache::CircleShapeCache(): ShapeCache<CircleShapeCacheEntry>(
|
||||
"circle", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) {
|
||||
}
|
||||
|
||||
PathTexture* CircleShapeCache::getCircle(float radius, SkPaint* paint) {
|
||||
CircleShapeCacheEntry entry(radius, paint);
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Ovals
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
OvalShapeCache::OvalShapeCache(): ShapeCache<OvalShapeCacheEntry>(
|
||||
"oval", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) {
|
||||
}
|
||||
|
||||
PathTexture* OvalShapeCache::getOval(float width, float height, SkPaint* paint) {
|
||||
OvalShapeCacheEntry entry(width, height, paint);
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
path.addOval(r, SkPath::kCW_Direction);
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Rects
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
RectShapeCache::RectShapeCache(): ShapeCache<RectShapeCacheEntry>(
|
||||
"rect", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) {
|
||||
}
|
||||
|
||||
PathTexture* RectShapeCache::getRect(float width, float height, SkPaint* paint) {
|
||||
RectShapeCacheEntry entry(width, height, paint);
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkRect bounds;
|
||||
bounds.set(0.0f, 0.0f, width, height);
|
||||
|
||||
float left, top, offset;
|
||||
uint32_t rectWidth, rectHeight;
|
||||
computeBounds(bounds, paint, left, top, offset, rectWidth, rectHeight);
|
||||
|
||||
if (!checkTextureSize(rectWidth, rectHeight)) return NULL;
|
||||
|
||||
purgeCache(rectWidth, rectHeight);
|
||||
|
||||
SkBitmap bitmap;
|
||||
initBitmap(bitmap, rectWidth, rectHeight);
|
||||
|
||||
SkPaint pathPaint(*paint);
|
||||
initPaint(pathPaint);
|
||||
|
||||
SkCanvas canvas(bitmap);
|
||||
canvas.translate(-left + offset, -top + offset);
|
||||
canvas.drawRect(bounds, pathPaint);
|
||||
|
||||
texture = createTexture(0, 0, offset, rectWidth, rectHeight, 0);
|
||||
addTexture(entry, &bitmap, texture);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Arcs
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
ArcShapeCache::ArcShapeCache(): ShapeCache<ArcShapeCacheEntry>(
|
||||
"arc", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) {
|
||||
}
|
||||
|
||||
PathTexture* ArcShapeCache::getArc(float width, float height,
|
||||
float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
|
||||
ArcShapeCacheEntry entry(width, height, startAngle, sweepAngle, useCenter, paint);
|
||||
PathTexture* texture = get(entry);
|
||||
|
||||
if (!texture) {
|
||||
SkPath path;
|
||||
SkRect r;
|
||||
r.set(0.0f, 0.0f, width, height);
|
||||
if (useCenter) {
|
||||
path.moveTo(r.centerX(), r.centerY());
|
||||
}
|
||||
path.arcTo(r, startAngle, sweepAngle, !useCenter);
|
||||
if (useCenter) {
|
||||
path.close();
|
||||
}
|
||||
|
||||
texture = addTexture(entry, &path, paint);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
}; // namespace uirenderer
|
||||
}; // namespace android
|
||||
@@ -1,816 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_HWUI_SHAPE_CACHE_H
|
||||
#define ANDROID_HWUI_SHAPE_CACHE_H
|
||||
|
||||
#define ATRACE_TAG ATRACE_TAG_VIEW
|
||||
|
||||
#include <GLES2/gl2.h>
|
||||
|
||||
#include <SkBitmap.h>
|
||||
#include <SkCanvas.h>
|
||||
#include <SkPaint.h>
|
||||
#include <SkPath.h>
|
||||
#include <SkRect.h>
|
||||
|
||||
#include <utils/JenkinsHash.h>
|
||||
#include <utils/LruCache.h>
|
||||
#include <utils/Trace.h>
|
||||
|
||||
#include "Debug.h"
|
||||
#include "Properties.h"
|
||||
#include "Texture.h"
|
||||
#include "thread/Task.h"
|
||||
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Defines
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Debug
|
||||
#if DEBUG_SHAPES
|
||||
#define SHAPE_LOGD(...) ALOGD(__VA_ARGS__)
|
||||
#else
|
||||
#define SHAPE_LOGD(...)
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Classes
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* Alpha texture used to represent a path.
|
||||
*/
|
||||
struct PathTexture: public Texture {
|
||||
PathTexture(): Texture() {
|
||||
}
|
||||
|
||||
~PathTexture() {
|
||||
clearTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Left coordinate of the path bounds.
|
||||
*/
|
||||
float left;
|
||||
/**
|
||||
* Top coordinate of the path bounds.
|
||||
*/
|
||||
float top;
|
||||
/**
|
||||
* Offset to draw the path at the correct origin.
|
||||
*/
|
||||
float offset;
|
||||
|
||||
sp<Task<SkBitmap*> > task() const {
|
||||
return mTask;
|
||||
}
|
||||
|
||||
void setTask(const sp<Task<SkBitmap*> >& task) {
|
||||
mTask = task;
|
||||
}
|
||||
|
||||
void clearTask() {
|
||||
if (mTask != NULL) {
|
||||
mTask.clear();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
sp<Task<SkBitmap*> > mTask;
|
||||
}; // struct PathTexture
|
||||
|
||||
/**
|
||||
* Describe a shape in the shape cache.
|
||||
*/
|
||||
struct ShapeCacheEntry {
|
||||
enum ShapeType {
|
||||
kShapeNone,
|
||||
kShapeRect,
|
||||
kShapeRoundRect,
|
||||
kShapeCircle,
|
||||
kShapeOval,
|
||||
kShapeArc,
|
||||
kShapePath
|
||||
};
|
||||
|
||||
ShapeCacheEntry() {
|
||||
shapeType = kShapeNone;
|
||||
join = SkPaint::kDefault_Join;
|
||||
cap = SkPaint::kDefault_Cap;
|
||||
style = SkPaint::kFill_Style;
|
||||
miter = 4.0f;
|
||||
strokeWidth = 1.0f;
|
||||
pathEffect = NULL;
|
||||
}
|
||||
|
||||
ShapeCacheEntry(ShapeType type, SkPaint* paint) {
|
||||
shapeType = type;
|
||||
join = paint->getStrokeJoin();
|
||||
cap = paint->getStrokeCap();
|
||||
miter = paint->getStrokeMiter();
|
||||
strokeWidth = paint->getStrokeWidth();
|
||||
style = paint->getStyle();
|
||||
pathEffect = paint->getPathEffect();
|
||||
}
|
||||
|
||||
virtual ~ShapeCacheEntry() {
|
||||
}
|
||||
|
||||
virtual hash_t hash() const {
|
||||
uint32_t hash = JenkinsHashMix(0, shapeType);
|
||||
hash = JenkinsHashMix(hash, join);
|
||||
hash = JenkinsHashMix(hash, cap);
|
||||
hash = JenkinsHashMix(hash, style);
|
||||
hash = JenkinsHashMix(hash, android::hash_type(miter));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
|
||||
return JenkinsHashWhiten(hash);
|
||||
}
|
||||
|
||||
virtual int compare(const ShapeCacheEntry& rhs) const {
|
||||
int deltaInt = shapeType - rhs.shapeType;
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
deltaInt = join - rhs.join;
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
deltaInt = cap - rhs.cap;
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
deltaInt = style - rhs.style;
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
if (miter < rhs.miter) return -1;
|
||||
if (miter > rhs.miter) return +1;
|
||||
|
||||
if (strokeWidth < rhs.strokeWidth) return -1;
|
||||
if (strokeWidth > rhs.strokeWidth) return +1;
|
||||
|
||||
if (pathEffect < rhs.pathEffect) return -1;
|
||||
if (pathEffect > rhs.pathEffect) return +1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool operator==(const ShapeCacheEntry& other) const {
|
||||
return compare(other) == 0;
|
||||
}
|
||||
|
||||
bool operator!=(const ShapeCacheEntry& other) const {
|
||||
return compare(other) != 0;
|
||||
}
|
||||
|
||||
ShapeType shapeType;
|
||||
SkPaint::Join join;
|
||||
SkPaint::Cap cap;
|
||||
SkPaint::Style style;
|
||||
float miter;
|
||||
float strokeWidth;
|
||||
SkPathEffect* pathEffect;
|
||||
}; // struct ShapeCacheEntry
|
||||
|
||||
// Cache support
|
||||
|
||||
inline int strictly_order_type(const ShapeCacheEntry& lhs, const ShapeCacheEntry& rhs) {
|
||||
return lhs.compare(rhs) < 0;
|
||||
}
|
||||
|
||||
inline int compare_type(const ShapeCacheEntry& lhs, const ShapeCacheEntry& rhs) {
|
||||
return lhs.compare(rhs);
|
||||
}
|
||||
|
||||
inline hash_t hash_type(const ShapeCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
|
||||
struct RoundRectShapeCacheEntry: public ShapeCacheEntry {
|
||||
RoundRectShapeCacheEntry(float width, float height, float rx, float ry, SkPaint* paint):
|
||||
ShapeCacheEntry(ShapeCacheEntry::kShapeRoundRect, paint) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
mRx = rx;
|
||||
mRy = ry;
|
||||
}
|
||||
|
||||
RoundRectShapeCacheEntry(): ShapeCacheEntry() {
|
||||
mWidth = 0;
|
||||
mHeight = 0;
|
||||
mRx = 0;
|
||||
mRy = 0;
|
||||
}
|
||||
|
||||
hash_t hash() const {
|
||||
uint32_t hash = ShapeCacheEntry::hash();
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mWidth));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mHeight));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mRx));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mRy));
|
||||
return JenkinsHashWhiten(hash);
|
||||
}
|
||||
|
||||
int compare(const ShapeCacheEntry& r) const {
|
||||
int deltaInt = ShapeCacheEntry::compare(r);
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
const RoundRectShapeCacheEntry& rhs = (const RoundRectShapeCacheEntry&) r;
|
||||
|
||||
if (mWidth < rhs.mWidth) return -1;
|
||||
if (mWidth > rhs.mWidth) return +1;
|
||||
|
||||
if (mHeight < rhs.mHeight) return -1;
|
||||
if (mHeight > rhs.mHeight) return +1;
|
||||
|
||||
if (mRx < rhs.mRx) return -1;
|
||||
if (mRx > rhs.mRx) return +1;
|
||||
|
||||
if (mRy < rhs.mRy) return -1;
|
||||
if (mRy > rhs.mRy) return +1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
float mRx;
|
||||
float mRy;
|
||||
}; // RoundRectShapeCacheEntry
|
||||
|
||||
inline hash_t hash_type(const RoundRectShapeCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
|
||||
struct CircleShapeCacheEntry: public ShapeCacheEntry {
|
||||
CircleShapeCacheEntry(float radius, SkPaint* paint):
|
||||
ShapeCacheEntry(ShapeCacheEntry::kShapeCircle, paint) {
|
||||
mRadius = radius;
|
||||
}
|
||||
|
||||
CircleShapeCacheEntry(): ShapeCacheEntry() {
|
||||
mRadius = 0;
|
||||
}
|
||||
|
||||
hash_t hash() const {
|
||||
uint32_t hash = ShapeCacheEntry::hash();
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mRadius));
|
||||
return JenkinsHashWhiten(hash);
|
||||
}
|
||||
|
||||
int compare(const ShapeCacheEntry& r) const {
|
||||
int deltaInt = ShapeCacheEntry::compare(r);
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
const CircleShapeCacheEntry& rhs = (const CircleShapeCacheEntry&) r;
|
||||
|
||||
if (mRadius < rhs.mRadius) return -1;
|
||||
if (mRadius > rhs.mRadius) return +1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
float mRadius;
|
||||
}; // CircleShapeCacheEntry
|
||||
|
||||
inline hash_t hash_type(const CircleShapeCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
|
||||
struct OvalShapeCacheEntry: public ShapeCacheEntry {
|
||||
OvalShapeCacheEntry(float width, float height, SkPaint* paint):
|
||||
ShapeCacheEntry(ShapeCacheEntry::kShapeOval, paint) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
}
|
||||
|
||||
OvalShapeCacheEntry(): ShapeCacheEntry() {
|
||||
mWidth = mHeight = 0;
|
||||
}
|
||||
|
||||
hash_t hash() const {
|
||||
uint32_t hash = ShapeCacheEntry::hash();
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mWidth));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mHeight));
|
||||
return JenkinsHashWhiten(hash);
|
||||
}
|
||||
|
||||
int compare(const ShapeCacheEntry& r) const {
|
||||
int deltaInt = ShapeCacheEntry::compare(r);
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
const OvalShapeCacheEntry& rhs = (const OvalShapeCacheEntry&) r;
|
||||
|
||||
if (mWidth < rhs.mWidth) return -1;
|
||||
if (mWidth > rhs.mWidth) return +1;
|
||||
|
||||
if (mHeight < rhs.mHeight) return -1;
|
||||
if (mHeight > rhs.mHeight) return +1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
}; // OvalShapeCacheEntry
|
||||
|
||||
inline hash_t hash_type(const OvalShapeCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
|
||||
struct RectShapeCacheEntry: public ShapeCacheEntry {
|
||||
RectShapeCacheEntry(float width, float height, SkPaint* paint):
|
||||
ShapeCacheEntry(ShapeCacheEntry::kShapeRect, paint) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
}
|
||||
|
||||
RectShapeCacheEntry(): ShapeCacheEntry() {
|
||||
mWidth = mHeight = 0;
|
||||
}
|
||||
|
||||
hash_t hash() const {
|
||||
uint32_t hash = ShapeCacheEntry::hash();
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mWidth));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mHeight));
|
||||
return JenkinsHashWhiten(hash);
|
||||
}
|
||||
|
||||
int compare(const ShapeCacheEntry& r) const {
|
||||
int deltaInt = ShapeCacheEntry::compare(r);
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
const RectShapeCacheEntry& rhs = (const RectShapeCacheEntry&) r;
|
||||
|
||||
if (mWidth < rhs.mWidth) return -1;
|
||||
if (mWidth > rhs.mWidth) return +1;
|
||||
|
||||
if (mHeight < rhs.mHeight) return -1;
|
||||
if (mHeight > rhs.mHeight) return +1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
}; // RectShapeCacheEntry
|
||||
|
||||
inline hash_t hash_type(const RectShapeCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
|
||||
struct ArcShapeCacheEntry: public ShapeCacheEntry {
|
||||
ArcShapeCacheEntry(float width, float height, float startAngle, float sweepAngle,
|
||||
bool useCenter, SkPaint* paint):
|
||||
ShapeCacheEntry(ShapeCacheEntry::kShapeArc, paint) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
mStartAngle = startAngle;
|
||||
mSweepAngle = sweepAngle;
|
||||
mUseCenter = useCenter ? 1 : 0;
|
||||
}
|
||||
|
||||
ArcShapeCacheEntry(): ShapeCacheEntry() {
|
||||
mWidth = 0;
|
||||
mHeight = 0;
|
||||
mStartAngle = 0;
|
||||
mSweepAngle = 0;
|
||||
mUseCenter = 0;
|
||||
}
|
||||
|
||||
hash_t hash() const {
|
||||
uint32_t hash = ShapeCacheEntry::hash();
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mWidth));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mHeight));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mStartAngle));
|
||||
hash = JenkinsHashMix(hash, android::hash_type(mSweepAngle));
|
||||
hash = JenkinsHashMix(hash, mUseCenter);
|
||||
return JenkinsHashWhiten(hash);
|
||||
}
|
||||
|
||||
int compare(const ShapeCacheEntry& r) const {
|
||||
int deltaInt = ShapeCacheEntry::compare(r);
|
||||
if (deltaInt != 0) return deltaInt;
|
||||
|
||||
const ArcShapeCacheEntry& rhs = (const ArcShapeCacheEntry&) r;
|
||||
|
||||
if (mWidth < rhs.mWidth) return -1;
|
||||
if (mWidth > rhs.mWidth) return +1;
|
||||
|
||||
if (mHeight < rhs.mHeight) return -1;
|
||||
if (mHeight > rhs.mHeight) return +1;
|
||||
|
||||
if (mStartAngle < rhs.mStartAngle) return -1;
|
||||
if (mStartAngle > rhs.mStartAngle) return +1;
|
||||
|
||||
if (mSweepAngle < rhs.mSweepAngle) return -1;
|
||||
if (mSweepAngle > rhs.mSweepAngle) return +1;
|
||||
|
||||
return mUseCenter - rhs.mUseCenter;
|
||||
}
|
||||
|
||||
private:
|
||||
float mWidth;
|
||||
float mHeight;
|
||||
float mStartAngle;
|
||||
float mSweepAngle;
|
||||
uint32_t mUseCenter;
|
||||
}; // ArcShapeCacheEntry
|
||||
|
||||
inline hash_t hash_type(const ArcShapeCacheEntry& entry) {
|
||||
return entry.hash();
|
||||
}
|
||||
|
||||
/**
|
||||
* A simple LRU shape cache. The cache has a maximum size expressed in bytes.
|
||||
* Any texture added to the cache causing the cache to grow beyond the maximum
|
||||
* allowed size will also cause the oldest texture to be kicked out.
|
||||
*/
|
||||
template<typename Entry>
|
||||
class ShapeCache: public OnEntryRemoved<Entry, PathTexture*> {
|
||||
public:
|
||||
ShapeCache(const char* name, const char* propertyName, float defaultSize);
|
||||
~ShapeCache();
|
||||
|
||||
/**
|
||||
* Used as a callback when an entry is removed from the cache.
|
||||
* Do not invoke directly.
|
||||
*/
|
||||
void operator()(Entry& path, PathTexture*& texture);
|
||||
|
||||
/**
|
||||
* Clears the cache. This causes all textures to be deleted.
|
||||
*/
|
||||
void clear();
|
||||
|
||||
/**
|
||||
* Sets the maximum size of the cache in bytes.
|
||||
*/
|
||||
void setMaxSize(uint32_t maxSize);
|
||||
/**
|
||||
* Returns the maximum size of the cache in bytes.
|
||||
*/
|
||||
uint32_t getMaxSize();
|
||||
/**
|
||||
* Returns the current size of the cache in bytes.
|
||||
*/
|
||||
uint32_t getSize();
|
||||
|
||||
/**
|
||||
* Trims the contents of the cache, removing items until it's under its
|
||||
* specified limit.
|
||||
*
|
||||
* Trimming is used for caches that support pre-caching from a worker
|
||||
* thread. During pre-caching the maximum limit of the cache can be
|
||||
* exceeded for the duration of the frame. It is therefore required to
|
||||
* trim the cache at the end of the frame to keep the total amount of
|
||||
* memory used under control.
|
||||
*
|
||||
* Only the PathCache currently supports pre-caching.
|
||||
*/
|
||||
void trim();
|
||||
|
||||
static void computePathBounds(const SkPath* path, const SkPaint* paint,
|
||||
float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
|
||||
const SkRect& bounds = path->getBounds();
|
||||
computeBounds(bounds, paint, left, top, offset, width, height);
|
||||
}
|
||||
|
||||
static void computeBounds(const SkRect& bounds, const SkPaint* paint,
|
||||
float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
|
||||
const float pathWidth = fmax(bounds.width(), 1.0f);
|
||||
const float pathHeight = fmax(bounds.height(), 1.0f);
|
||||
|
||||
left = bounds.fLeft;
|
||||
top = bounds.fTop;
|
||||
|
||||
offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
|
||||
|
||||
width = uint32_t(pathWidth + offset * 2.0 + 0.5);
|
||||
height = uint32_t(pathHeight + offset * 2.0 + 0.5);
|
||||
}
|
||||
|
||||
static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
|
||||
float left, float top, float offset, uint32_t width, uint32_t height) {
|
||||
initBitmap(bitmap, width, height);
|
||||
|
||||
SkPaint pathPaint(*paint);
|
||||
initPaint(pathPaint);
|
||||
|
||||
SkCanvas canvas(bitmap);
|
||||
canvas.translate(-left + offset, -top + offset);
|
||||
canvas.drawPath(*path, pathPaint);
|
||||
}
|
||||
|
||||
protected:
|
||||
PathTexture* addTexture(const Entry& entry, const SkPath *path, const SkPaint* paint);
|
||||
PathTexture* addTexture(const Entry& entry, SkBitmap* bitmap);
|
||||
void addTexture(const Entry& entry, SkBitmap* bitmap, PathTexture* texture);
|
||||
|
||||
/**
|
||||
* Ensures there is enough space in the cache for a texture of the specified
|
||||
* dimensions.
|
||||
*/
|
||||
void purgeCache(uint32_t width, uint32_t height);
|
||||
|
||||
PathTexture* get(Entry entry) {
|
||||
return mCache.get(entry);
|
||||
}
|
||||
|
||||
void removeTexture(PathTexture* texture);
|
||||
|
||||
bool checkTextureSize(uint32_t width, uint32_t height) {
|
||||
if (width > mMaxTextureSize || height > mMaxTextureSize) {
|
||||
ALOGW("Shape %s too large to be rendered into a texture (%dx%d, max=%dx%d)",
|
||||
mName, width, height, mMaxTextureSize, mMaxTextureSize);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static PathTexture* createTexture(float left, float top, float offset,
|
||||
uint32_t width, uint32_t height, uint32_t id) {
|
||||
PathTexture* texture = new PathTexture();
|
||||
texture->left = left;
|
||||
texture->top = top;
|
||||
texture->offset = offset;
|
||||
texture->width = width;
|
||||
texture->height = height;
|
||||
texture->generation = id;
|
||||
return texture;
|
||||
}
|
||||
|
||||
static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
|
||||
bitmap.setConfig(SkBitmap::kA8_Config, width, height);
|
||||
bitmap.allocPixels();
|
||||
bitmap.eraseColor(0);
|
||||
}
|
||||
|
||||
static void initPaint(SkPaint& paint) {
|
||||
// Make sure the paint is opaque, color, alpha, filter, etc.
|
||||
// will be applied later when compositing the alpha8 texture
|
||||
paint.setColor(0xff000000);
|
||||
paint.setAlpha(255);
|
||||
paint.setColorFilter(NULL);
|
||||
paint.setMaskFilter(NULL);
|
||||
paint.setShader(NULL);
|
||||
SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
|
||||
SkSafeUnref(paint.setXfermode(mode));
|
||||
}
|
||||
|
||||
LruCache<Entry, PathTexture*> mCache;
|
||||
uint32_t mSize;
|
||||
uint32_t mMaxSize;
|
||||
GLuint mMaxTextureSize;
|
||||
|
||||
char* mName;
|
||||
bool mDebugEnabled;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Generates the texture from a bitmap into the specified texture structure.
|
||||
*/
|
||||
void generateTexture(SkBitmap& bitmap, Texture* texture);
|
||||
|
||||
void init();
|
||||
}; // class ShapeCache
|
||||
|
||||
class RoundRectShapeCache: public ShapeCache<RoundRectShapeCacheEntry> {
|
||||
public:
|
||||
RoundRectShapeCache();
|
||||
|
||||
PathTexture* getRoundRect(float width, float height, float rx, float ry, SkPaint* paint);
|
||||
}; // class RoundRectShapeCache
|
||||
|
||||
class CircleShapeCache: public ShapeCache<CircleShapeCacheEntry> {
|
||||
public:
|
||||
CircleShapeCache();
|
||||
|
||||
PathTexture* getCircle(float radius, SkPaint* paint);
|
||||
}; // class CircleShapeCache
|
||||
|
||||
class OvalShapeCache: public ShapeCache<OvalShapeCacheEntry> {
|
||||
public:
|
||||
OvalShapeCache();
|
||||
|
||||
PathTexture* getOval(float width, float height, SkPaint* paint);
|
||||
}; // class OvalShapeCache
|
||||
|
||||
class RectShapeCache: public ShapeCache<RectShapeCacheEntry> {
|
||||
public:
|
||||
RectShapeCache();
|
||||
|
||||
PathTexture* getRect(float width, float height, SkPaint* paint);
|
||||
}; // class RectShapeCache
|
||||
|
||||
class ArcShapeCache: public ShapeCache<ArcShapeCacheEntry> {
|
||||
public:
|
||||
ArcShapeCache();
|
||||
|
||||
PathTexture* getArc(float width, float height, float startAngle, float sweepAngle,
|
||||
bool useCenter, SkPaint* paint);
|
||||
}; // class ArcShapeCache
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Constructors/destructor
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<class Entry>
|
||||
ShapeCache<Entry>::ShapeCache(const char* name, const char* propertyName, float defaultSize):
|
||||
mCache(LruCache<ShapeCacheEntry, PathTexture*>::kUnlimitedCapacity),
|
||||
mSize(0), mMaxSize(MB(defaultSize)) {
|
||||
char property[PROPERTY_VALUE_MAX];
|
||||
if (property_get(propertyName, property, NULL) > 0) {
|
||||
INIT_LOGD(" Setting %s cache size to %sMB", name, property);
|
||||
setMaxSize(MB(atof(property)));
|
||||
} else {
|
||||
INIT_LOGD(" Using default %s cache size of %.2fMB", name, defaultSize);
|
||||
}
|
||||
|
||||
size_t len = strlen(name);
|
||||
mName = new char[len + 1];
|
||||
strcpy(mName, name);
|
||||
mName[len] = '\0';
|
||||
|
||||
init();
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
ShapeCache<Entry>::~ShapeCache() {
|
||||
mCache.clear();
|
||||
delete[] mName;
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::init() {
|
||||
mCache.setOnEntryRemovedListener(this);
|
||||
|
||||
GLint maxTextureSize;
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
|
||||
mMaxTextureSize = maxTextureSize;
|
||||
|
||||
mDebugEnabled = readDebugLevel() & kDebugCaches;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Size management
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<class Entry>
|
||||
uint32_t ShapeCache<Entry>::getSize() {
|
||||
return mSize;
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
uint32_t ShapeCache<Entry>::getMaxSize() {
|
||||
return mMaxSize;
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::setMaxSize(uint32_t maxSize) {
|
||||
mMaxSize = maxSize;
|
||||
while (mSize > mMaxSize) {
|
||||
mCache.removeOldest();
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Callbacks
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::operator()(Entry& path, PathTexture*& texture) {
|
||||
removeTexture(texture);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Caching
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::removeTexture(PathTexture* texture) {
|
||||
if (texture) {
|
||||
const uint32_t size = texture->width * texture->height;
|
||||
mSize -= size;
|
||||
|
||||
SHAPE_LOGD("ShapeCache::callback: delete %s: name, size, mSize = %d, %d, %d",
|
||||
mName, texture->id, size, mSize);
|
||||
if (mDebugEnabled) {
|
||||
ALOGD("Shape %s deleted, size = %d", mName, size);
|
||||
}
|
||||
|
||||
if (texture->id) {
|
||||
glDeleteTextures(1, &texture->id);
|
||||
}
|
||||
delete texture;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::purgeCache(uint32_t width, uint32_t height) {
|
||||
const uint32_t size = width * height;
|
||||
// Don't even try to cache a bitmap that's bigger than the cache
|
||||
if (size < mMaxSize) {
|
||||
while (mSize + size > mMaxSize) {
|
||||
mCache.removeOldest();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::trim() {
|
||||
while (mSize > mMaxSize) {
|
||||
mCache.removeOldest();
|
||||
}
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *path,
|
||||
const SkPaint* paint) {
|
||||
ATRACE_CALL();
|
||||
|
||||
float left, top, offset;
|
||||
uint32_t width, height;
|
||||
computePathBounds(path, paint, left, top, offset, width, height);
|
||||
|
||||
if (!checkTextureSize(width, height)) return NULL;
|
||||
|
||||
purgeCache(width, height);
|
||||
|
||||
SkBitmap bitmap;
|
||||
drawPath(path, paint, bitmap, left, top, offset, width, height);
|
||||
|
||||
PathTexture* texture = createTexture(left, top, offset, width, height,
|
||||
path->getGenerationID());
|
||||
addTexture(entry, &bitmap, texture);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::addTexture(const Entry& entry, SkBitmap* bitmap, PathTexture* texture) {
|
||||
generateTexture(*bitmap, texture);
|
||||
|
||||
uint32_t size = texture->width * texture->height;
|
||||
if (size < mMaxSize) {
|
||||
mSize += size;
|
||||
SHAPE_LOGD("ShapeCache::get: create %s: name, size, mSize = %d, %d, %d",
|
||||
mName, texture->id, size, mSize);
|
||||
if (mDebugEnabled) {
|
||||
ALOGD("Shape %s created, size = %d", mName, size);
|
||||
}
|
||||
mCache.put(entry, texture);
|
||||
} else {
|
||||
texture->cleanup = true;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::clear() {
|
||||
mCache.clear();
|
||||
}
|
||||
|
||||
template<class Entry>
|
||||
void ShapeCache<Entry>::generateTexture(SkBitmap& bitmap, Texture* texture) {
|
||||
SkAutoLockPixels alp(bitmap);
|
||||
if (!bitmap.readyToDraw()) {
|
||||
ALOGE("Cannot generate texture from bitmap");
|
||||
return;
|
||||
}
|
||||
|
||||
glGenTextures(1, &texture->id);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture->id);
|
||||
// Textures are Alpha8
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
texture->blend = true;
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
|
||||
GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
|
||||
|
||||
texture->setFilter(GL_LINEAR);
|
||||
texture->setWrap(GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
}; // namespace uirenderer
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_HWUI_SHAPE_CACHE_H
|
||||
@@ -20,6 +20,7 @@ import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Paint;
|
||||
import android.graphics.Path;
|
||||
import android.graphics.RectF;
|
||||
import android.os.Bundle;
|
||||
import android.view.View;
|
||||
@@ -34,12 +35,13 @@ public class ShapesActivity extends Activity {
|
||||
}
|
||||
|
||||
static class ShapesView extends View {
|
||||
private Paint mNormalPaint;
|
||||
private Paint mStrokePaint;
|
||||
private Paint mFillPaint;
|
||||
private RectF mRect;
|
||||
private RectF mOval;
|
||||
private RectF mArc;
|
||||
private final Paint mNormalPaint;
|
||||
private final Paint mStrokePaint;
|
||||
private final Paint mFillPaint;
|
||||
private final RectF mRect;
|
||||
private final RectF mOval;
|
||||
private final RectF mArc;
|
||||
private final Path mTriangle;
|
||||
|
||||
ShapesView(Context c) {
|
||||
super(c);
|
||||
@@ -65,6 +67,12 @@ public class ShapesActivity extends Activity {
|
||||
|
||||
mOval = new RectF(0.0f, 0.0f, 80.0f, 45.0f);
|
||||
mArc = new RectF(0.0f, 0.0f, 100.0f, 120.0f);
|
||||
|
||||
mTriangle = new Path();
|
||||
mTriangle.moveTo(0.0f, 90.0f);
|
||||
mTriangle.lineTo(45.0f, 0.0f);
|
||||
mTriangle.lineTo(90.0f, 90.0f);
|
||||
mTriangle.close();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -136,6 +144,17 @@ public class ShapesActivity extends Activity {
|
||||
canvas.translate(0.0f, 110.0f);
|
||||
canvas.drawArc(mArc, 30.0f, 100.0f, false, mFillPaint);
|
||||
canvas.restore();
|
||||
|
||||
canvas.save();
|
||||
canvas.translate(50.0f, 400.0f);
|
||||
canvas.drawPath(mTriangle, mNormalPaint);
|
||||
|
||||
canvas.translate(110.0f, 0.0f);
|
||||
canvas.drawPath(mTriangle, mStrokePaint);
|
||||
|
||||
canvas.translate(110.0f, 0.0f);
|
||||
canvas.drawPath(mTriangle, mFillPaint);
|
||||
canvas.restore();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user