diff --git a/docs/html/sdk/eclipse-adt.jd b/docs/html/sdk/eclipse-adt.jd index 0bb830c071071..c283167146cfb 100644 --- a/docs/html/sdk/eclipse-adt.jd +++ b/docs/html/sdk/eclipse-adt.jd @@ -28,7 +28,7 @@ adt.zip.checksum=bc2757f2a5a11d131390ce547bae154b
Android Development Tools (ADT) is a plugin for the Eclipse IDE that is designed to give you a powerful, integrated environment in which -to build Android applications.
+to build Android applications.ADT extends the capabilities of Eclipse to let you quickly set up new Android projects, create an application UI, add components based on the Android @@ -95,10 +95,56 @@ padding: .25em 1em; +
+ADT 10.0.0 (February 2011)
+ gen/ directory) and
+ bytecode (in the res/raw/ directory) from your .rs files..java files quickly show all the matches in the project
+ and allows you jump to specific items such as string translations or onClick handlers.<merge> layouts, as well as layouts with gesture overlays.
ADT 9.0.0 (January 2011)
Android NDK, Revision 6 (February 2011)
+
+ This release of the NDK introduces the following header files:
+<android/asset_manager.h>: Allows access to assets
+ using 64-bit file offsets and sizes. This is useful for very large assets that exceed
+ 2GB, as required by some games. The following APIs are provided:
+
AAsset_getLength64AAsset_getRemainingLength64AAsset_openFileDescriptor64AAsset_seek64<android/input.h>: Provides the following AMETA_XXX constants
+ that are related to the new input framework in Honeycomb:
++AMETA_FUNCTION_ON = 0x08, +AMETA_CTRL_ON = 0x1000, +AMETA_CTRL_LEFT_ON = 0x2000, +AMETA_CTRL_RIGHT_ON = 0x4000, +AMETA_META_ON = 0x10000, +AMETA_META_LEFT_ON = 0x20000, +AMETA_META_RIGHT_ON = 0x40000, +AMETA_CAPS_LOCK_ON = 0x100000, +AMETA_NUM_LOCK_ON = 0x200000, +AMETA_SCROLL_LOCK_ON = 0x400000, ++
<android/keycodes>: Provides AKEYCODE_XXX
+ constants that are related to the new input framework in Honeycomb.
+ <android/native_activity.h>: Adds a new field to the
+ system-allocated ANativeActivity structure named obbPath that
+ contains the path of your application's OBB files, if any.
+
Android NDK, Revision 5b (January 2011)
+SDK Tools, Revision 10 (February 2011)
+ If you are developing in Eclipse with ADT, note that the SDK Tools r10 is +designed for use with ADT 10.0.0 and later. After installing SDK Tools r10, we +highly recommend updating your ADT Plugin to 10.0.0.
+ +If you are developing outside Eclipse, you must have Apache +Ant 1.8 or later.
+ +gen directory) and
+ bytecode (in the res/raw directory) from your native .rs files
SDK Tools, Revision 9 (January 2011)