From 150001aaa7ff4b1bd0ac169f21cf9107caa03d65 Mon Sep 17 00:00:00 2001 From: Stan Iliev Date: Thu, 10 Jan 2019 18:31:55 -0500 Subject: [PATCH] Invoke Vulkan initialize earlier Invoke VulkanManager::initialize as soon as the RenderThread is started. This reduces time spent in the first call to CanvasContext::setSurface by ~20ms. Test: Ran Hermetic Startup: EmptyActivity BUg: 122659224 Change-Id: Ifa160b0b0bbe43adc82f061fac51082878164804 --- libs/hwui/renderthread/RenderThread.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index c06faddf7fa63..8bef35915c4d8 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -171,6 +171,9 @@ void RenderThread::initThreadLocals() { mRenderState = new RenderState(*this); mVkManager = new VulkanManager(*this); mCacheManager = new CacheManager(mDisplayInfo); + if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { + mVkManager->initialize(); + } } void RenderThread::requireGlContext() {