Merge "Be more conservative about current buffer" into lmp-mr1-dev

This commit is contained in:
John Reck
2014-10-29 14:40:01 +00:00
committed by Android (Google) Code Review

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@@ -105,12 +105,11 @@ bool EglManager::hasEglContext() {
void EglManager::requireGlContext() { void EglManager::requireGlContext() {
LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context"); LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context");
// We don't care *WHAT* surface is active, just that one is active to give // We can't be certain about the state of the current surface (whether
// us access to the GL context // or not it is destroyed, for example), so err on the side of using
if (mCurrentSurface == EGL_NO_SURFACE) { // the pbuffer surface which we fully control
usePBufferSurface(); usePBufferSurface();
} }
}
void EglManager::loadConfig() { void EglManager::loadConfig() {
EGLint swapBehavior = mCanSetPreserveBuffer ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; EGLint swapBehavior = mCanSetPreserveBuffer ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;