Merge "Docs: Updates NDK samples page and Vulkan landing page for launch." into mnc-docs am: a5f673f
am: 9da6e91
* commit '9da6e9156bc4bd5cb887f2a7d3ed97816adb0ea4':
Docs: Updates NDK samples page and Vulkan landing page for launch.
Change-Id: I18c0a0ad31f9089f21941532d9d3551b9e4f46fc
This commit is contained in:
@@ -1,10 +1,12 @@
|
|||||||
page.title=Vulkan Graphics API
|
page.title=Vulkan Graphics API
|
||||||
@jd:body
|
@jd:body
|
||||||
|
|
||||||
<p>
|
|
||||||
<a class="external-link" href="https://www.khronos.org/vulkan/">Vulkan</a> is a
|
<p>The Android platform includes an Android-specific implementation of the
|
||||||
low-overhead, cross-platform API for high-performance, 3D graphics. Like OpenGL
|
<a class="external-link" href="https://www.khronos.org/vulkan/">Vulkan</a> API
|
||||||
ES, Vulkan provides tools for creating high-quality, real-time graphics in
|
specification from the Khronos Group. Vulkan is a
|
||||||
|
low-overhead, cross-platform API for high-performance, 3D graphics. It provides tools
|
||||||
|
for creating high-quality, real-time graphics in
|
||||||
applications. Vulkan also provides advantages such as reducing
|
applications. Vulkan also provides advantages such as reducing
|
||||||
CPU overhead and providing support for the
|
CPU overhead and providing support for the
|
||||||
<a class="external-link" href="https://www.khronos.org/spir">SPIR-V Binary
|
<a class="external-link" href="https://www.khronos.org/spir">SPIR-V Binary
|
||||||
@@ -12,7 +14,19 @@ Intermediate language</a>.
|
|||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p>
|
<p>
|
||||||
For general information about this cross-platform API specification, see
|
This section begins with information on how to
|
||||||
|
<a href="{@docRoot}ndk/guides/graphics/getting-started.html">get started</a> using Vulkan in your
|
||||||
|
Android app. Next, it provides useful information that you should know about
|
||||||
|
<a href="{@docRoot}ndk/guides/graphics/design-notes.html">Vulkan design guidelines</a>
|
||||||
|
on the Android platform. From there, it explains how
|
||||||
|
to use Vulkan's <a href="{@docRoot}ndk/guides/graphics/shader-compilers.html">shader compilers</a>.
|
||||||
|
Last, it teaches you how to use
|
||||||
|
<a href="{@docRoot}ndk/guides/graphics/validation-layer.html">validation layers</a>
|
||||||
|
to help assure stability in apps using Vulkan.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p>
|
||||||
|
For more general information about this cross-platform API specification, see
|
||||||
Khronos's
|
Khronos's
|
||||||
<a class="external-link" href="http://khr.io/vulkanlaunchoverview">
|
<a class="external-link" href="http://khr.io/vulkanlaunchoverview">
|
||||||
Vulkan Overview</a>.
|
Vulkan Overview</a>.
|
||||||
|
|||||||
@@ -23,3 +23,11 @@ package; if you have already downloaded the NDK, you have them. They reside in
|
|||||||
<p><a href="https://github.com/googlesamples/android-ndk/tree/android-mk" class="button">
|
<p><a href="https://github.com/googlesamples/android-ndk/tree/android-mk" class="button">
|
||||||
Browse NDK samples</a></p>
|
Browse NDK samples</a></p>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<p>Vulkan samples are located separately from those for the rest of the NDK. To explore them,
|
||||||
|
access the link below.</p>
|
||||||
|
|
||||||
|
<div id="Vulkan-terms-form">
|
||||||
|
<p><a href="https://github.com/LunarG/VulkanSamples" class="button">
|
||||||
|
Browse Vulkan samples</a></p>
|
||||||
|
</div>
|
||||||
Reference in New Issue
Block a user