Merge "Sync input transactions after ACTION_UP" into qt-dev-plus-aosp
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Android (Google) Code Review
commit
12a7bb81b3
@@ -7626,22 +7626,30 @@ public class WindowManagerService extends IWindowManager.Stub
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@Override
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@Override
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public boolean injectInputAfterTransactionsApplied(InputEvent ev, int mode) {
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public boolean injectInputAfterTransactionsApplied(InputEvent ev, int mode) {
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boolean shouldWaitForAnimToComplete = false;
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boolean isDown;
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boolean isUp;
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if (ev instanceof KeyEvent) {
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if (ev instanceof KeyEvent) {
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KeyEvent keyEvent = (KeyEvent) ev;
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KeyEvent keyEvent = (KeyEvent) ev;
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shouldWaitForAnimToComplete = keyEvent.getSource() == InputDevice.SOURCE_MOUSE
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isDown = keyEvent.getAction() == KeyEvent.ACTION_DOWN;
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|| keyEvent.getAction() == KeyEvent.ACTION_DOWN;
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isUp = keyEvent.getAction() == KeyEvent.ACTION_UP;
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} else if (ev instanceof MotionEvent) {
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} else {
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MotionEvent motionEvent = (MotionEvent) ev;
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MotionEvent motionEvent = (MotionEvent) ev;
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shouldWaitForAnimToComplete = motionEvent.getSource() == InputDevice.SOURCE_MOUSE
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isDown = motionEvent.getAction() == MotionEvent.ACTION_DOWN;
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|| motionEvent.getAction() == MotionEvent.ACTION_DOWN;
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isUp = motionEvent.getAction() == MotionEvent.ACTION_UP;
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}
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}
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if (shouldWaitForAnimToComplete) {
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// For ACTION_DOWN, syncInputTransactions before injecting input.
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// For ACTION_UP, sync after injecting.
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if (isDown) {
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syncInputTransactions();
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syncInputTransactions();
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}
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}
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final boolean result =
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return LocalServices.getService(InputManagerInternal.class).injectInputEvent(ev, mode);
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LocalServices.getService(InputManagerInternal.class).injectInputEvent(ev, mode);
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if (isUp) {
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syncInputTransactions();
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}
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return result;
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}
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}
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@Override
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@Override
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