Delete simple reduction implementation.

Bug: 27298560
Change-Id: I8a89c9df753d12ee8af06008d424e77bb916cd8f
(cherry picked from commit 4a4578530a)
This commit is contained in:
David Gross
2016-06-02 14:46:55 -07:00
parent 4467c845c0
commit 11ec90971f
3 changed files with 10 additions and 105 deletions

View File

@@ -752,20 +752,12 @@ public class RenderScript {
rsnScriptForEach(mContext, id, slot, ains, aout, params, limits);
}
native void rsnScriptReduce(long con, long id, int slot, long ain,
native void rsnScriptReduce(long con, long id, int slot, long[] ains,
long aout, int[] limits);
synchronized void nScriptReduce(long id, int slot, long ain, long aout,
synchronized void nScriptReduce(long id, int slot, long ains[], long aout,
int[] limits) {
validate();
rsnScriptReduce(mContext, id, slot, ain, aout, limits);
}
native void rsnScriptReduceNew(long con, long id, int slot, long[] ains,
long aout, int[] limits);
synchronized void nScriptReduceNew(long id, int slot, long ains[], long aout,
int[] limits) {
validate();
rsnScriptReduceNew(mContext, id, slot, ains, aout, limits);
rsnScriptReduce(mContext, id, slot, ains, aout, limits);
}
native void rsnScriptInvokeV(long con, long id, int slot, byte[] params);