From 80c7ef17dbc182d381715f37fe6566146611a1da Mon Sep 17 00:00:00 2001 From: Alec Mouri Date: Tue, 10 Dec 2019 15:09:01 -0800 Subject: [PATCH] [HWUI] Use ANativeWindow_getNextFrameId api. This is part of the work to move away from gui/Surface and onto ANativeWindow in HWUI. Bug: 137012798 Test: builds Change-Id: I5862d7833b583b8295d1677e725ed58d97808b27 --- libs/hwui/renderthread/CanvasContext.cpp | 2 +- libs/hwui/renderthread/ReliableSurface.h | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 699b96a685c9f..c1435d1ea2d5d 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -700,7 +700,7 @@ void CanvasContext::enqueueFrameWork(std::function&& func) { int64_t CanvasContext::getFrameNumber() { // mFrameNumber is reset to -1 when the surface changes or we swap buffers if (mFrameNumber == -1 && mNativeSurface.get()) { - mFrameNumber = static_cast(mNativeSurface->getNextFrameNumber()); + mFrameNumber = ANativeWindow_getNextFrameId(mNativeSurface->getNativeWindow()); } return mFrameNumber; } diff --git a/libs/hwui/renderthread/ReliableSurface.h b/libs/hwui/renderthread/ReliableSurface.h index 32472539f616c..da5097ce33f04 100644 --- a/libs/hwui/renderthread/ReliableSurface.h +++ b/libs/hwui/renderthread/ReliableSurface.h @@ -43,8 +43,6 @@ public: int query(int what, int* value) const { return mSurface->query(what, value); } - uint64_t getNextFrameNumber() const { return mSurface->getNextFrameNumber(); } - int getAndClearError() { int ret = mBufferQueueState; mBufferQueueState = OK;