Merge "bootanimation: implement split packaging of animation" into cw-e-dev
am: 9f68357
* commit '9f68357d5f71c263f2ff67736a0d2272cc840c32':
bootanimation: implement split packaging of animation
This commit is contained in:
@@ -68,15 +68,12 @@ static const int ANIM_ENTRY_NAME_MAX = 256;
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// ---------------------------------------------------------------------------
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BootAnimation::BootAnimation() : Thread(false), mZip(NULL)
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BootAnimation::BootAnimation() : Thread(false)
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{
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mSession = new SurfaceComposerClient();
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}
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BootAnimation::~BootAnimation() {
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if (mZip != NULL) {
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delete mZip;
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}
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}
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void BootAnimation::onFirstRef() {
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@@ -289,19 +286,15 @@ status_t BootAnimation::readyToRun() {
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bool encryptedAnimation = atoi(decrypt) != 0 || !strcmp("trigger_restart_min_framework", decrypt);
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ZipFileRO* zipFile = NULL;
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if ((encryptedAnimation &&
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(access(SYSTEM_ENCRYPTED_BOOTANIMATION_FILE, R_OK) == 0) &&
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((zipFile = ZipFileRO::open(SYSTEM_ENCRYPTED_BOOTANIMATION_FILE)) != NULL)) ||
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((access(OEM_BOOTANIMATION_FILE, R_OK) == 0) &&
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((zipFile = ZipFileRO::open(OEM_BOOTANIMATION_FILE)) != NULL)) ||
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((access(SYSTEM_BOOTANIMATION_FILE, R_OK) == 0) &&
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((zipFile = ZipFileRO::open(SYSTEM_BOOTANIMATION_FILE)) != NULL))) {
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mZip = zipFile;
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if (encryptedAnimation && (access(SYSTEM_ENCRYPTED_BOOTANIMATION_FILE, R_OK) == 0)) {
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mZipFileName = SYSTEM_ENCRYPTED_BOOTANIMATION_FILE;
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}
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else if (access(OEM_BOOTANIMATION_FILE, R_OK) == 0) {
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mZipFileName = OEM_BOOTANIMATION_FILE;
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}
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else if (access(SYSTEM_BOOTANIMATION_FILE, R_OK) == 0) {
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mZipFileName = SYSTEM_BOOTANIMATION_FILE;
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}
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return NO_ERROR;
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}
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@@ -310,7 +303,7 @@ bool BootAnimation::threadLoop()
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bool r;
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// We have no bootanimation file, so we use the stock android logo
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// animation.
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if (mZip == NULL) {
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if (mZipFileName.isEmpty()) {
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r = android();
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} else {
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r = movie();
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@@ -430,16 +423,17 @@ static bool parseColor(const char str[7], float color[3]) {
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return true;
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}
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bool BootAnimation::readFile(const char* name, String8& outString)
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static bool readFile(ZipFileRO* zip, const char* name, String8& outString)
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{
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ZipEntryRO entry = mZip->findEntryByName(name);
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ZipEntryRO entry = zip->findEntryByName(name);
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ALOGE_IF(!entry, "couldn't find %s", name);
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if (!entry) {
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return false;
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}
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FileMap* entryMap = mZip->createEntryFileMap(entry);
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mZip->releaseEntry(entry);
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FileMap* entryMap = zip->createEntryFileMap(entry);
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zip->releaseEntry(entry);
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ALOGE_IF(!entryMap, "entryMap is null");
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if (!entryMap) {
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return false;
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@@ -450,18 +444,18 @@ bool BootAnimation::readFile(const char* name, String8& outString)
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return true;
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}
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bool BootAnimation::movie()
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bool BootAnimation::parseAnimationDesc(Animation& animation)
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{
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String8 desString;
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if (!readFile("desc.txt", desString)) {
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if (!readFile(animation.zip, "desc.txt", desString)) {
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return false;
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}
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char const* s = desString.string();
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// Create and initialize an AudioPlayer if we have an audio_conf.txt file
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String8 audioConf;
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if (readFile("audio_conf.txt", audioConf)) {
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if (readFile(animation.zip, "audio_conf.txt", audioConf)) {
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mAudioPlayer = new AudioPlayer;
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if (!mAudioPlayer->init(audioConf.string())) {
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ALOGE("mAudioPlayer.init failed");
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@@ -469,8 +463,6 @@ bool BootAnimation::movie()
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}
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}
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Animation animation;
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// Parse the description file
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for (;;) {
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const char* endl = strstr(s, "\n");
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@@ -496,6 +488,7 @@ bool BootAnimation::movie()
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part.pause = pause;
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part.path = path;
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part.audioFile = NULL;
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part.animation = NULL;
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if (!parseColor(color, part.backgroundColor)) {
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ALOGE("> invalid color '#%s'", color);
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part.backgroundColor[0] = 0.0f;
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@@ -504,13 +497,29 @@ bool BootAnimation::movie()
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}
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animation.parts.add(part);
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}
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else if (strcmp(l, "$SYSTEM") == 0) {
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// ALOGD("> SYSTEM");
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Animation::Part part;
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part.playUntilComplete = false;
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part.count = 1;
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part.pause = 0;
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part.audioFile = NULL;
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part.animation = loadAnimation(String8(SYSTEM_BOOTANIMATION_FILE));
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if (part.animation != NULL)
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animation.parts.add(part);
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}
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s = ++endl;
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}
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return true;
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}
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bool BootAnimation::preloadZip(Animation& animation)
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{
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// read all the data structures
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const size_t pcount = animation.parts.size();
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void *cookie = NULL;
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ZipFileRO* mZip = animation.zip;
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if (!mZip->startIteration(&cookie)) {
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return false;
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}
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@@ -556,6 +565,17 @@ bool BootAnimation::movie()
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mZip->endIteration(cookie);
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return true;
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}
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bool BootAnimation::movie()
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{
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Animation* animation = loadAnimation(mZipFileName);
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if (animation == NULL)
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return false;
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// clear screen
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glShadeModel(GL_FLAT);
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glDisable(GL_DITHER);
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glDisable(GL_SCISSOR_TEST);
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@@ -569,6 +589,16 @@ bool BootAnimation::movie()
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glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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playAnimation(*animation);
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releaseAnimation(animation);
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return false;
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}
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bool BootAnimation::playAnimation(const Animation& animation)
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{
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const size_t pcount = animation.parts.size();
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const int xc = (mWidth - animation.width) / 2;
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const int yc = ((mHeight - animation.height) / 2);
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nsecs_t frameDuration = s2ns(1) / animation.fps;
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@@ -581,6 +611,14 @@ bool BootAnimation::movie()
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const size_t fcount = part.frames.size();
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glBindTexture(GL_TEXTURE_2D, 0);
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// Handle animation package
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if (part.animation != NULL) {
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playAnimation(*part.animation);
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if (exitPending())
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break;
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continue; //to next part
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}
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for (int r=0 ; !part.count || r<part.count ; r++) {
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// Exit any non playuntil complete parts immediately
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if(exitPending() && !part.playUntilComplete)
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@@ -664,10 +702,46 @@ bool BootAnimation::movie()
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}
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}
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}
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return false;
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return true;
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}
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void BootAnimation::releaseAnimation(Animation* animation) const
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{
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for (Vector<Animation::Part>::iterator it = animation->parts.begin(),
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e = animation->parts.end(); it != e; ++it) {
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if (it->animation)
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releaseAnimation(it->animation);
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}
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if (animation->zip)
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delete animation->zip;
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delete animation;
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}
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BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn)
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{
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if (mLoadedFiles.indexOf(fn) >= 0) {
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ALOGE("File \"%s\" is already loaded. Cyclic ref is not allowed",
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fn.string());
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return NULL;
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}
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ZipFileRO *zip = ZipFileRO::open(fn);
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if (zip == NULL) {
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ALOGE("Failed to open animation zip \"%s\": %s",
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fn.string(), strerror(errno));
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return NULL;
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}
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Animation *animation = new Animation;
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animation->fileName = fn;
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animation->zip = zip;
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mLoadedFiles.add(animation->fileName);
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parseAnimationDesc(*animation);
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preloadZip(*animation);
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mLoadedFiles.remove(fn);
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return animation;
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}
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// ---------------------------------------------------------------------------
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}
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@@ -74,18 +74,26 @@ private:
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bool playUntilComplete;
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float backgroundColor[3];
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FileMap* audioFile;
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Animation* animation;
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};
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int fps;
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int width;
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int height;
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Vector<Part> parts;
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String8 audioConf;
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String8 fileName;
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ZipFileRO* zip;
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};
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status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
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status_t initTexture(const Animation::Frame& frame);
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bool android();
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bool readFile(const char* name, String8& outString);
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bool movie();
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Animation* loadAnimation(const String8&);
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bool playAnimation(const Animation&);
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void releaseAnimation(Animation*) const;
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bool parseAnimationDesc(Animation&);
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bool preloadZip(Animation &animation);
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void checkExit();
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@@ -100,7 +108,8 @@ private:
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EGLDisplay mSurface;
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sp<SurfaceControl> mFlingerSurfaceControl;
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sp<Surface> mFlingerSurface;
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ZipFileRO *mZip;
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String8 mZipFileName;
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SortedVector<String8> mLoadedFiles;
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};
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// ---------------------------------------------------------------------------
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