Merge change 2502 into donut
* changes: minor clean-up to Rect and Point.
This commit is contained in:
@@ -31,12 +31,9 @@ public:
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// because we want the compiler generated versions
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// Default constructor doesn't initialize the Point
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inline Point()
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{
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inline Point() {
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}
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inline Point(int _x, int _y) : x(_x), y(_y)
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{
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inline Point(int x, int y) : x(x), y(y) {
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}
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inline bool operator == (const Point& rhs) const {
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@@ -57,8 +54,8 @@ public:
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}
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inline Point& operator - () {
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x=-x;
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y=-y;
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x = -x;
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y = -y;
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return *this;
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}
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@@ -73,11 +70,13 @@ public:
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return *this;
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}
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Point operator + (const Point& rhs) const {
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return Point(x+rhs.x, y+rhs.y);
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const Point operator + (const Point& rhs) const {
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const Point result(x+rhs.x, y+rhs.y);
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return result;
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}
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Point operator - (const Point& rhs) const {
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return Point(x-rhs.x, y-rhs.y);
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const Point operator - (const Point& rhs) const {
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const Point result(x-rhs.x, y-rhs.y);
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return result;
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}
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};
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@@ -33,23 +33,16 @@ public:
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// we don't provide copy-ctor and operator= on purpose
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// because we want the compiler generated versions
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inline Rect()
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{
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inline Rect() {
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}
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inline Rect(int w, int h)
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: left(0), top(0), right(w), bottom(h)
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{
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: left(0), top(0), right(w), bottom(h) {
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}
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inline Rect(int l, int t, int r, int b)
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: left(l), top(t), right(r), bottom(b)
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{
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: left(l), top(t), right(r), bottom(b) {
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}
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inline Rect(const Point& lt, const Point& rb)
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: left(lt.x), top(lt.y), right(rb.x), bottom(rb.y)
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{
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: left(lt.x), top(lt.y), right(rb.x), bottom(rb.y) {
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}
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void makeInvalid();
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@@ -78,21 +71,22 @@ public:
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return bottom-top;
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}
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// returns left-top Point non-const reference, can be assigned
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inline Point& leftTop() {
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return reinterpret_cast<Point&>(left);
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void setLeftTop(const Point& lt) {
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left = lt.x;
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top = lt.y;
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}
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// returns right bottom non-const reference, can be assigned
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inline Point& rightBottom() {
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return reinterpret_cast<Point&>(right);
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void setRightBottom(const Point& rb) {
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right = rb.x;
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bottom = rb.y;
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}
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// the following 4 functions return the 4 corners of the rect as Point
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inline const Point& leftTop() const {
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return reinterpret_cast<const Point&>(left);
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Point leftTop() const {
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return Point(left, top);
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}
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inline const Point& rightBottom() const {
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return reinterpret_cast<const Point&>(right);
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Point rightBottom() const {
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return Point(right, bottom);
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}
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Point rightTop() const {
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return Point(right, top);
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@@ -133,8 +127,8 @@ public:
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Rect& operator -= (const Point& rhs) {
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return offsetBy(-rhs.x, -rhs.y);
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}
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Rect operator + (const Point& rhs) const;
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Rect operator - (const Point& rhs) const;
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const Rect operator + (const Point& rhs) const;
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const Rect operator - (const Point& rhs) const;
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void translate(int dx, int dy) { // legacy, don't use.
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offsetBy(dx, dy);
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@@ -20,7 +20,6 @@ LOCAL_SRC_FILES:= \
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LayerState.cpp \
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Overlay.cpp \
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PixelFormat.cpp \
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Point.cpp \
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Rect.cpp \
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Region.cpp \
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Surface.cpp \
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@@ -1,11 +0,0 @@
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/*
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* Point.cpp
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* Android
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*
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* Created on 11/16/2006.
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* Copyright 2005 The Android Open Source Project
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*
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*/
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#include <ui/Point.h>
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@@ -1,21 +1,28 @@
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/*
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* Rect.cpp
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* Android
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Created on 10/14/05.
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* Copyright 2005 The Android Open Source Project
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <ui/Rect.h>
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namespace android {
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inline int min(int a, int b) {
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static inline int min(int a, int b) {
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return (a<b) ? a : b;
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}
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inline int max(int a, int b) {
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static inline int max(int a, int b) {
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return (a>b) ? a : b;
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}
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@@ -64,14 +71,16 @@ Rect& Rect::offsetBy(int x, int y)
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return *this;
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}
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Rect Rect::operator + (const Point& rhs) const
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const Rect Rect::operator + (const Point& rhs) const
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{
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return Rect(left+rhs.x, top+rhs.y, right+rhs.x, bottom+rhs.y);
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const Rect result(left+rhs.x, top+rhs.y, right+rhs.x, bottom+rhs.y);
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return result;
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}
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Rect Rect::operator - (const Point& rhs) const
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const Rect Rect::operator - (const Point& rhs) const
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{
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return Rect(left-rhs.x, top-rhs.y, right-rhs.x, bottom-rhs.y);
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const Rect result(left-rhs.x, top-rhs.y, right-rhs.x, bottom-rhs.y);
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return result;
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}
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bool Rect::intersect(const Rect& with, Rect* result) const
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