Merge "Catch possible exception while uploading texture" into rvc-dev am: f92fd5a117
Change-Id: I0bbe5c5539548e4f82b80ad2ced4ae4a2347572c
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@@ -134,7 +134,7 @@ class ImageGLWallpaper {
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private void setupTexture(Bitmap bitmap) {
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final int[] tids = new int[1];
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if (bitmap == null) {
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if (bitmap == null || bitmap.isRecycled()) {
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Log.w(TAG, "setupTexture: invalid bitmap");
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return;
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}
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@@ -146,16 +146,20 @@ class ImageGLWallpaper {
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return;
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}
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// Bind a named texture to a target.
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glBindTexture(GL_TEXTURE_2D, tids[0]);
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// Load the bitmap data and copy it over into the texture object that is currently bound.
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GLUtils.texImage2D(GL_TEXTURE_2D, 0, bitmap, 0);
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// Use bilinear texture filtering when minification.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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// Use bilinear texture filtering when magnification.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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mTextureId = tids[0];
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try {
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// Bind a named texture to a target.
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glBindTexture(GL_TEXTURE_2D, tids[0]);
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// Load the bitmap data and copy it over into the texture object
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// that is currently bound.
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GLUtils.texImage2D(GL_TEXTURE_2D, 0, bitmap, 0);
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// Use bilinear texture filtering when minification.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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// Use bilinear texture filtering when magnification.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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mTextureId = tids[0];
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} catch (IllegalArgumentException e) {
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Log.w(TAG, "Failed uploading texture: " + e.getLocalizedMessage());
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}
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}
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void useTexture() {
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