Doc change: Add revision notes for Android 2.2_r2 development platform. Fix some umappable characters in WebView class doc.
Change-Id: I5522406335fbf96164a5b812ec4891c499343d1e
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@@ -236,14 +236,14 @@ import junit.framework.Assert;
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*
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* <h3>Building web pages to support different screen densities</h3>
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*
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* <p>The screen density of a device is based on the screen resolution. A screen with low density
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* has fewer available pixels per inch, where a screen with high density
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* has more — sometimes significantly more — pixels per inch. The density of a
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* <p>A screen's density is based on it's screen resolution and physical size. A screen with low
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* density has fewer available pixels per inch, where a screen with high density
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* has more -- sometimes significantly more -- pixels per inch. The density of a
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* screen is important because, other things being equal, a UI element (such as a button) whose
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* height and width are defined in terms of screen pixels will appear larger on the lower density
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* screen and smaller on the higher density screen.
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* For simplicity, Android collapses all actual screen densities into three generalized densities:
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* high, medium, and low.</p>
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* screen and smaller on the higher density screen. For simplicity, Android collapses all
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* actual screen densities into three generalized densities:high, medium, and low. </p>
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*
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* <p>By default, WebView scales a web page so that it is drawn at a size that matches the default
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* appearance on a medium density screen. So, it applies 1.5x scaling on a high density screen
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* (because its pixels are smaller) and 0.75x scaling on a low density screen (because its pixels
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