Merge "Add a rolling log of external vibrations" into qt-dev
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Android (Google) Code Review
commit
0a3e150e52
@@ -116,6 +116,7 @@ public class VibratorService extends IVibratorService.Stub
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private final LinkedList<VibrationInfo> mPreviousRingVibrations;
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private final LinkedList<VibrationInfo> mPreviousRingVibrations;
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private final LinkedList<VibrationInfo> mPreviousNotificationVibrations;
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private final LinkedList<VibrationInfo> mPreviousNotificationVibrations;
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private final LinkedList<VibrationInfo> mPreviousAlarmVibrations;
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private final LinkedList<VibrationInfo> mPreviousAlarmVibrations;
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private final LinkedList<ExternalVibration> mPreviousExternalVibrations;
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private final LinkedList<VibrationInfo> mPreviousVibrations;
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private final LinkedList<VibrationInfo> mPreviousVibrations;
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private final int mPreviousVibrationsLimit;
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private final int mPreviousVibrationsLimit;
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private final boolean mAllowPriorityVibrationsInLowPowerMode;
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private final boolean mAllowPriorityVibrationsInLowPowerMode;
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@@ -368,6 +369,7 @@ public class VibratorService extends IVibratorService.Stub
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mPreviousNotificationVibrations = new LinkedList<>();
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mPreviousNotificationVibrations = new LinkedList<>();
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mPreviousAlarmVibrations = new LinkedList<>();
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mPreviousAlarmVibrations = new LinkedList<>();
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mPreviousVibrations = new LinkedList<>();
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mPreviousVibrations = new LinkedList<>();
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mPreviousExternalVibrations = new LinkedList<>();
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IntentFilter filter = new IntentFilter();
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IntentFilter filter = new IntentFilter();
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filter.addAction(Intent.ACTION_SCREEN_OFF);
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filter.addAction(Intent.ACTION_SCREEN_OFF);
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@@ -1418,6 +1420,12 @@ public class VibratorService extends IVibratorService.Stub
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pw.print(" ");
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pw.print(" ");
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pw.println(info.toString());
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pw.println(info.toString());
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}
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}
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pw.println(" Previous external vibrations:");
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for (ExternalVibration vib : mPreviousExternalVibrations) {
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pw.print(" ");
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pw.println(vib.toString());
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}
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}
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}
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}
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}
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@@ -1462,6 +1470,10 @@ public class VibratorService extends IVibratorService.Stub
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// Note that this doesn't support multiple concurrent external controls, as we
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// Note that this doesn't support multiple concurrent external controls, as we
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// would need to mute the old one still if it came from a different controller.
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// would need to mute the old one still if it came from a different controller.
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mCurrentExternalVibration = vib;
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mCurrentExternalVibration = vib;
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if (mPreviousExternalVibrations.size() > mPreviousVibrationsLimit) {
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mPreviousExternalVibrations.removeFirst();
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}
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mPreviousExternalVibrations.addLast(vib);
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if (DEBUG) {
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if (DEBUG) {
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Slog.e(TAG, "Playing external vibration: " + vib);
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Slog.e(TAG, "Playing external vibration: " + vib);
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}
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}
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