From f3cda719664927e06619655d67e62b434c993215 Mon Sep 17 00:00:00 2001 From: Paul Hobbs Date: Mon, 28 Jun 2021 23:32:22 +0000 Subject: [PATCH] Revert "Fix mPositionInWindow to not use global coords" This reverts commit 03e826d6b12b4f888bc5d5aac6745c60544db598. Reason for revert: Breaks testPositionInWindow (b/191838493) Change-Id: Ib49f65b4d3f7f5df7c95a3c229ab08aa8688f7a2 --- .../android/view/ScrollCaptureTarget.java | 27 +++++++++++++++---- 1 file changed, 22 insertions(+), 5 deletions(-) diff --git a/core/java/android/view/ScrollCaptureTarget.java b/core/java/android/view/ScrollCaptureTarget.java index a8bb037af5f9d..44017ed0d8316 100644 --- a/core/java/android/view/ScrollCaptureTarget.java +++ b/core/java/android/view/ScrollCaptureTarget.java @@ -21,10 +21,13 @@ import static java.util.Objects.requireNonNull; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.UiThread; +import android.graphics.Matrix; import android.graphics.Point; import android.graphics.Rect; import android.os.CancellationSignal; +import com.android.internal.util.FastMath; + import java.io.PrintWriter; import java.util.function.Consumer; @@ -40,7 +43,8 @@ public final class ScrollCaptureTarget { private final int mHint; private Rect mScrollBounds; - private final int[] mTmpIntArr = new int[2]; + private final float[] mTmpFloatArr = new float[2]; + private final Matrix mMatrixViewLocalToWindow = new Matrix(); public ScrollCaptureTarget(@NonNull View scrollTarget, @NonNull Rect localVisibleRect, @NonNull Point positionInWindow, @NonNull ScrollCaptureCallback callback) { @@ -113,15 +117,28 @@ public final class ScrollCaptureTarget { } } + private static void zero(float[] pointArray) { + pointArray[0] = 0; + pointArray[1] = 0; + } + + private static void roundIntoPoint(Point pointObj, float[] pointArray) { + pointObj.x = FastMath.round(pointArray[0]); + pointObj.y = FastMath.round(pointArray[1]); + } + /** - * Refresh the local visible bounds and its offset within the window, based on the current + * Refresh the local visible bounds and it's offset within the window, based on the current * state of the {@code containing view}. */ @UiThread public void updatePositionInWindow() { - mContainingView.getLocationInWindow(mTmpIntArr); - mPositionInWindow.x = mTmpIntArr[0]; - mPositionInWindow.y = mTmpIntArr[1]; + mMatrixViewLocalToWindow.reset(); + mContainingView.transformMatrixToGlobal(mMatrixViewLocalToWindow); + + zero(mTmpFloatArr); + mMatrixViewLocalToWindow.mapPoints(mTmpFloatArr); + roundIntoPoint(mPositionInWindow, mTmpFloatArr); } public String toString() {