Merge "Fix issue #3505861: Need to decide large/xlarge screen size limits" into honeycomb-mr1
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Android (Google) Code Review
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09a3166205
@@ -5460,8 +5460,9 @@ public class WindowManagerService extends IWindowManager.Stub
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shortSize = (int)(shortSize/dm.density);
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// These semi-magic numbers define our compatibility modes for
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// applications with different screens. Don't change unless you
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// make sure to test lots and lots of apps!
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// applications with different screens. These are guarantees to
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// app developers about the space they can expect for a particular
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// configuration. DO NOT CHANGE!
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if (longSize < 470) {
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// This is shorter than an HVGA normal density screen (which
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// is 480 pixels on its long side).
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@@ -5469,12 +5470,12 @@ public class WindowManagerService extends IWindowManager.Stub
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| Configuration.SCREENLAYOUT_LONG_NO;
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} else {
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// What size is this screen screen?
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if (longSize >= 800 && shortSize >= 600) {
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// SVGA or larger screens at medium density are the point
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if (longSize >= 960 && shortSize >= 720) {
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// 1.5xVGA or larger screens at medium density are the point
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// at which we consider it to be an extra large screen.
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mScreenLayout = Configuration.SCREENLAYOUT_SIZE_XLARGE;
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} else if (longSize >= 530 && shortSize >= 400) {
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// SVGA or larger screens at high density are the point
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} else if (longSize >= 640 && shortSize >= 480) {
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// VGA or larger screens at medium density are the point
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// at which we consider it to be a large screen.
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mScreenLayout = Configuration.SCREENLAYOUT_SIZE_LARGE;
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} else {
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