Merge "ViewRootImpl: Add USE_BLAST flag."
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67
graphics/java/android/graphics/BLASTBufferQueue.java
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67
graphics/java/android/graphics/BLASTBufferQueue.java
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/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.graphics;
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import android.view.Surface;
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import android.view.SurfaceControl;
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/**
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* @hide
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*/
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public final class BLASTBufferQueue {
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// Note: This field is accessed by native code.
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private long mNativeObject; // BLASTBufferQueue*
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private static native long nativeCreate(long surfaceControl, long width, long height);
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private static native void nativeDestroy(long ptr);
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private static native Surface nativeGetSurface(long ptr);
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private static native void nativeSetNextTransaction(long ptr, long transactionPtr);
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private static native void nativeUpdate(long ptr, long surfaceControl, long width, long height);
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/** Create a new connection with the surface flinger. */
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public BLASTBufferQueue(SurfaceControl sc, int width, int height) {
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mNativeObject = nativeCreate(sc.mNativeObject, width, height);
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}
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public void destroy() {
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nativeDestroy(mNativeObject);
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}
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public Surface getSurface() {
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return nativeGetSurface(mNativeObject);
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}
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public void setNextTransaction(SurfaceControl.Transaction t) {
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nativeSetNextTransaction(mNativeObject, t.mNativeObject);
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}
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public void update(SurfaceControl sc, int width, int height) {
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nativeUpdate(mNativeObject, sc.mNativeObject, width, height);
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}
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@Override
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protected void finalize() throws Throwable {
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try {
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if (mNativeObject != 0) {
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nativeDestroy(mNativeObject);
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}
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} finally {
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super.finalize();
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}
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}
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}
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