Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.

This commit is contained in:
Jason Sams
2009-08-27 20:23:34 -07:00
parent 0409cde360
commit 07ae406237
29 changed files with 568 additions and 219 deletions

View File

@@ -167,5 +167,150 @@ public class SimpleMesh extends BaseObj {
}
}
public static class TriangleMeshBuilder {
float mVtxData[];
int mVtxCount;
int mIndexData[];
int mIndexCount;
RenderScript mRS;
Element mElement;
int mVtxSize;
boolean mNorm;
boolean mTex;
public TriangleMeshBuilder(RenderScript rs, int vtxSize, boolean norm, boolean tex) {
mRS = rs;
mVtxCount = 0;
mIndexCount = 0;
mVtxData = new float[128];
mIndexData = new int[128];
mVtxSize = vtxSize;
mNorm = norm;
mTex = tex;
if(vtxSize < 2 || vtxSize > 3) {
throw new IllegalArgumentException("Vertex size out of range.");
}
}
private void makeSpace(int count) {
if((mVtxCount + count) >= mVtxData.length) {
float t[] = new float[mVtxData.length * 2];
System.arraycopy(mVtxData, 0, t, 0, mVtxData.length);
mVtxData = t;
}
}
public void add_XY(float x, float y) {
if((mVtxSize != 2) || mNorm || mTex) {
throw new IllegalStateException("add mistmatch with declaired components.");
}
makeSpace(2);
mVtxData[mVtxCount++] = x;
mVtxData[mVtxCount++] = y;
}
public void add_XYZ(float x, float y, float z) {
if((mVtxSize != 3) || mNorm || mTex) {
throw new IllegalStateException("add mistmatch with declaired components.");
}
makeSpace(3);
mVtxData[mVtxCount++] = x;
mVtxData[mVtxCount++] = y;
mVtxData[mVtxCount++] = z;
}
public void add_XY_ST(float x, float y, float s, float t) {
if((mVtxSize != 2) || mNorm || !mTex) {
throw new IllegalStateException("add mistmatch with declaired components.");
}
makeSpace(4);
mVtxData[mVtxCount++] = x;
mVtxData[mVtxCount++] = y;
mVtxData[mVtxCount++] = s;
mVtxData[mVtxCount++] = t;
}
public void add_XYZ_ST(float x, float y, float z, float s, float t) {
if((mVtxSize != 3) || mNorm || !mTex) {
throw new IllegalStateException("add mistmatch with declaired components.");
}
makeSpace(5);
mVtxData[mVtxCount++] = x;
mVtxData[mVtxCount++] = y;
mVtxData[mVtxCount++] = z;
mVtxData[mVtxCount++] = s;
mVtxData[mVtxCount++] = t;
}
public void add_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) {
if((mVtxSize != 3) || !mNorm || !mTex) {
throw new IllegalStateException("add mistmatch with declaired components.");
}
makeSpace(8);
mVtxData[mVtxCount++] = x;
mVtxData[mVtxCount++] = y;
mVtxData[mVtxCount++] = z;
mVtxData[mVtxCount++] = s;
mVtxData[mVtxCount++] = t;
mVtxData[mVtxCount++] = nx;
mVtxData[mVtxCount++] = ny;
mVtxData[mVtxCount++] = nz;
}
public void addTriangle(int idx1, int idx2, int idx3) {
if((mIndexCount + 3) >= mIndexData.length) {
int t[] = new int[mIndexData.length * 2];
System.arraycopy(mIndexData, 0, t, 0, mIndexData.length);
mIndexData = t;
}
mIndexData[mIndexCount++] = idx1;
mIndexData[mIndexCount++] = idx2;
mIndexData[mIndexCount++] = idx3;
}
public SimpleMesh create() {
Element.Builder b = new Element.Builder(mRS);
int floatCount = mVtxSize;
if(mVtxSize == 2) {
b.addFloatXY();
} else {
b.addFloatXYZ();
}
if(mTex) {
floatCount += 2;
b.addFloatST();
}
if(mNorm) {
floatCount += 3;
b.addFloatNorm();
}
mElement = b.create();
Builder smb = new Builder(mRS);
smb.addVertexType(mElement, mVtxCount / floatCount);
smb.setIndexType(Element.INDEX_16, mIndexCount);
smb.setPrimitive(Primitive.TRIANGLE);
SimpleMesh sm = smb.create();
Allocation vertexAlloc = sm.createVertexAllocation(0);
Allocation indexAlloc = sm.createIndexAllocation();
sm.bindVertexAllocation(vertexAlloc, 0);
sm.bindIndexAllocation(indexAlloc);
vertexAlloc.data(mVtxData);
vertexAlloc.uploadToBufferObject();
// This is safe because length is a pow2
for(int ct=0; ct < (mIndexCount+1); ct += 2) {
mIndexData[ct >> 1] = mIndexData[ct] | (mIndexData[ct+1] << 16);
}
indexAlloc.data(mIndexData);
indexAlloc.uploadToBufferObject();
return sm;
}
}
}