Merge "SurfaceFlinger: update orientation via transactions" into ics-mr0
This commit is contained in:
@@ -80,6 +80,7 @@ public:
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eOrientation90 = 1,
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eOrientation180 = 2,
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eOrientation270 = 3,
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eOrientationUnchanged = 4,
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eOrientationSwapMask = 0x01
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};
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@@ -101,15 +102,8 @@ public:
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virtual sp<IMemoryHeap> getCblk() const = 0;
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/* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
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virtual void setTransactionState(const Vector<ComposerState>& state) = 0;
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/* [un]freeze display. requires ACCESS_SURFACE_FLINGER permission */
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virtual status_t freezeDisplay(DisplayID dpy, uint32_t flags) = 0;
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virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags) = 0;
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/* Set display orientation. requires ACCESS_SURFACE_FLINGER permission
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* No flags are currently defined. Set flags to 0. */
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virtual int setOrientation(DisplayID dpy, int orientation, uint32_t flags) = 0;
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virtual void setTransactionState(const Vector<ComposerState>& state,
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int orientation) = 0;
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/* signal that we're done booting.
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* Requires ACCESS_SURFACE_FLINGER permission
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@@ -195,4 +195,3 @@ public:
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}; // namespace android
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#endif // ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
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@@ -78,7 +78,8 @@ public:
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return interface_cast<IMemoryHeap>(reply.readStrongBinder());
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}
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virtual void setTransactionState(const Vector<ComposerState>& state)
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virtual void setTransactionState(const Vector<ComposerState>& state,
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int orientation)
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{
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Parcel data, reply;
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data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
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@@ -88,38 +89,8 @@ public:
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for ( ; b != e ; ++b ) {
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b->write(data);
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}
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remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
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}
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virtual status_t freezeDisplay(DisplayID dpy, uint32_t flags)
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{
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Parcel data, reply;
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data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
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data.writeInt32(dpy);
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data.writeInt32(flags);
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remote()->transact(BnSurfaceComposer::FREEZE_DISPLAY, data, &reply);
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return reply.readInt32();
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}
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virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags)
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{
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Parcel data, reply;
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data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
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data.writeInt32(dpy);
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data.writeInt32(flags);
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remote()->transact(BnSurfaceComposer::UNFREEZE_DISPLAY, data, &reply);
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return reply.readInt32();
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}
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virtual int setOrientation(DisplayID dpy, int orientation, uint32_t flags)
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{
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Parcel data, reply;
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data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
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data.writeInt32(dpy);
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data.writeInt32(orientation);
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data.writeInt32(flags);
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remote()->transact(BnSurfaceComposer::SET_ORIENTATION, data, &reply);
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return reply.readInt32();
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remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
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}
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virtual void bootFinished()
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@@ -232,26 +203,8 @@ status_t BnSurfaceComposer::onTransact(
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s.read(data);
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state.add(s);
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}
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setTransactionState(state);
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} break;
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case SET_ORIENTATION: {
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CHECK_INTERFACE(ISurfaceComposer, data, reply);
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DisplayID dpy = data.readInt32();
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int orientation = data.readInt32();
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uint32_t flags = data.readInt32();
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reply->writeInt32( setOrientation(dpy, orientation, flags) );
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} break;
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case FREEZE_DISPLAY: {
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CHECK_INTERFACE(ISurfaceComposer, data, reply);
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DisplayID dpy = data.readInt32();
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uint32_t flags = data.readInt32();
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reply->writeInt32( freezeDisplay(dpy, flags) );
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} break;
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case UNFREEZE_DISPLAY: {
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CHECK_INTERFACE(ISurfaceComposer, data, reply);
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DisplayID dpy = data.readInt32();
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uint32_t flags = data.readInt32();
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reply->writeInt32( unfreezeDisplay(dpy, flags) );
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setTransactionState(state, orientation);
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} break;
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case BOOT_FINISHED: {
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CHECK_INTERFACE(ISurfaceComposer, data, reply);
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@@ -91,8 +91,10 @@ class Composer : public Singleton<Composer>
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mutable Mutex mLock;
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SortedVector<ComposerState> mStates;
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int mOrientation;
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Composer() : Singleton<Composer>() { }
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Composer() : Singleton<Composer>(),
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mOrientation(ISurfaceComposer::eOrientationUnchanged) { }
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void closeGlobalTransactionImpl();
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@@ -119,6 +121,7 @@ public:
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status_t setFreezeTint(
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const sp<SurfaceComposerClient>& client, SurfaceID id,
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uint32_t tint);
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status_t setOrientation(int orientation);
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static void closeGlobalTransaction() {
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Composer::getInstance().closeGlobalTransactionImpl();
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@@ -133,14 +136,18 @@ void Composer::closeGlobalTransactionImpl() {
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sp<ISurfaceComposer> sm(getComposerService());
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Vector<ComposerState> transaction;
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int orientation;
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{ // scope for the lock
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Mutex::Autolock _l(mLock);
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transaction = mStates;
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mStates.clear();
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orientation = mOrientation;
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mOrientation = ISurfaceComposer::eOrientationUnchanged;
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}
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sm->setTransactionState(transaction);
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sm->setTransactionState(transaction, orientation);
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}
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layer_state_t* Composer::getLayerStateLocked(
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@@ -260,6 +267,12 @@ status_t Composer::setFreezeTint(const sp<SurfaceComposerClient>& client,
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return NO_ERROR;
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}
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status_t Composer::setOrientation(int orientation) {
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Mutex::Autolock _l(mLock);
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mOrientation = orientation;
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return NO_ERROR;
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}
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// ---------------------------------------------------------------------------
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SurfaceComposerClient::SurfaceComposerClient()
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@@ -427,6 +440,12 @@ status_t SurfaceComposerClient::setMatrix(SurfaceID id, float dsdx, float dtdx,
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return getComposer().setMatrix(this, id, dsdx, dtdx, dsdy, dtdy);
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}
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status_t SurfaceComposerClient::setOrientation(DisplayID dpy,
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int orientation, uint32_t flags)
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{
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return Composer::getInstance().setOrientation(orientation);
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}
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// ----------------------------------------------------------------------------
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status_t SurfaceComposerClient::getDisplayInfo(
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@@ -491,21 +510,14 @@ ssize_t SurfaceComposerClient::getNumberOfDisplays()
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status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
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{
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sp<ISurfaceComposer> sm(getComposerService());
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return sm->freezeDisplay(dpy, flags);
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// This has been made a no-op because it can cause Gralloc buffer deadlocks.
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return NO_ERROR;
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}
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status_t SurfaceComposerClient::unfreezeDisplay(DisplayID dpy, uint32_t flags)
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{
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sp<ISurfaceComposer> sm(getComposerService());
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return sm->unfreezeDisplay(dpy, flags);
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}
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int SurfaceComposerClient::setOrientation(DisplayID dpy,
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int orientation, uint32_t flags)
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{
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sp<ISurfaceComposer> sm(getComposerService());
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return sm->setOrientation(dpy, orientation, flags);
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// This has been made a no-op because it can cause Gralloc buffer deadlocks.
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return NO_ERROR;
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}
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// ----------------------------------------------------------------------------
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@@ -572,4 +584,3 @@ size_t ScreenshotClient::getSize() const {
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// ----------------------------------------------------------------------------
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}; // namespace android
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@@ -5230,32 +5230,27 @@ public class WindowManagerService extends IWindowManager.Stub
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startFreezingDisplayLocked(inTransaction);
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mInputManager.setDisplayOrientation(0, rotation);
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// NOTE: We disable the rotation in the emulator because
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// it doesn't support hardware OpenGL emulation yet.
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if (CUSTOM_SCREEN_ROTATION && mScreenRotationAnimation != null
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&& mScreenRotationAnimation.hasScreenshot()) {
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Surface.freezeDisplay(0);
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if (!inTransaction) {
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if (SHOW_TRANSACTIONS) Slog.i(TAG,
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">>> OPEN TRANSACTION setRotationUnchecked");
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Surface.openTransaction();
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}
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try {
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if (mScreenRotationAnimation != null) {
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mScreenRotationAnimation.setRotation(rotation);
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}
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} finally {
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if (!inTransaction) {
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Surface.closeTransaction();
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if (SHOW_TRANSACTIONS) Slog.i(TAG,
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"<<< CLOSE TRANSACTION setRotationUnchecked");
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}
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}
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Surface.setOrientation(0, rotation);
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Surface.unfreezeDisplay(0);
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} else {
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Surface.setOrientation(0, rotation);
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if (!inTransaction) {
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if (SHOW_TRANSACTIONS) Slog.i(TAG,
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">>> OPEN TRANSACTION setRotationUnchecked");
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Surface.openTransaction();
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}
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try {
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// NOTE: We disable the rotation in the emulator because
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// it doesn't support hardware OpenGL emulation yet.
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if (CUSTOM_SCREEN_ROTATION && mScreenRotationAnimation != null
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&& mScreenRotationAnimation.hasScreenshot()) {
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mScreenRotationAnimation.setRotation(rotation);
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}
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Surface.setOrientation(0, rotation);
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} finally {
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if (!inTransaction) {
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Surface.closeTransaction();
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if (SHOW_TRANSACTIONS) Slog.i(TAG,
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"<<< CLOSE TRANSACTION setRotationUnchecked");
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}
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}
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rebuildBlackFrame(inTransaction);
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for (int i=mWindows.size()-1; i>=0; i--) {
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@@ -1234,10 +1234,22 @@ uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags)
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}
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void SurfaceFlinger::setTransactionState(const Vector<ComposerState>& state) {
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void SurfaceFlinger::setTransactionState(const Vector<ComposerState>& state,
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int orientation) {
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Mutex::Autolock _l(mStateLock);
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uint32_t flags = 0;
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if (mCurrentState.orientation != orientation) {
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if (uint32_t(orientation)<=eOrientation270 || orientation==42) {
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mCurrentState.orientation = orientation;
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flags |= eTransactionNeeded;
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mResizeTransationPending = true;
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} else if (orientation != eOrientationUnchanged) {
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LOGW("setTransactionState: ignoring unrecognized orientation: %d",
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orientation);
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}
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}
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const size_t count = state.size();
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for (size_t i=0 ; i<count ; i++) {
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const ComposerState& s(state[i]);
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@@ -167,7 +167,8 @@ public:
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virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
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virtual sp<IMemoryHeap> getCblk() const;
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virtual void bootFinished();
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virtual void setTransactionState(const Vector<ComposerState>& state);
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virtual void setTransactionState(const Vector<ComposerState>& state,
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int orientation);
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virtual status_t freezeDisplay(DisplayID dpy, uint32_t flags);
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virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags);
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virtual int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
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