Merge "Clarify FRAME_RATE_COMPATIBILITY_* params" into rvc-dev

This commit is contained in:
Steven Thomas
2020-06-01 20:44:30 +00:00
committed by Android (Google) Code Review

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@@ -195,7 +195,10 @@ public class Surface implements Parcelable {
// From native_window.h. Keep these in sync. // From native_window.h. Keep these in sync.
/** /**
* There are no inherent restrictions on the frame rate of this surface. * There are no inherent restrictions on the frame rate of this surface. When the
* system selects a frame rate other than what the app requested, the app will be able
* to run at the system frame rate without requiring pull down. This value should be
* used when displaying game content, UIs, and anything that isn't video.
*/ */
public static final int FRAME_RATE_COMPATIBILITY_DEFAULT = 0; public static final int FRAME_RATE_COMPATIBILITY_DEFAULT = 0;
@@ -205,7 +208,7 @@ public class Surface implements Parcelable {
* other than what the app requested, the app will need to do pull down or use some * other than what the app requested, the app will need to do pull down or use some
* other technique to adapt to the system's frame rate. The user experience is likely * other technique to adapt to the system's frame rate. The user experience is likely
* to be worse (e.g. more frame stuttering) than it would be if the system had chosen * to be worse (e.g. more frame stuttering) than it would be if the system had chosen
* the app's requested frame rate. * the app's requested frame rate. This value should be used for video content.
*/ */
public static final int FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1; public static final int FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1;