Merge "Cleanup cached state in TestUtils::runOnRenderThread" into nyc-dev
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@@ -162,6 +162,7 @@ void TestUtils::TestTask::run() {
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renderState.onGLContextCreated();
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rtCallback(renderthread::RenderThread::getInstance());
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renderState.flush(Caches::FlushMode::Full);
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renderState.onGLContextDestroyed();
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// Restore the previous signal handler
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