Start sending out buffering updates earlier (after preparation has completed) instead of only after playback has started.
Change-Id: Ieaa90cc9b54bd56963aa5f4daced2ba243801acf related-to-bug: 2585913
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@@ -444,6 +444,8 @@ void AwesomePlayer::onBufferingUpdate() {
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notifyListener_l(MEDIA_BUFFERING_UPDATE, percentage * 100.0);
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postBufferingEvent_l();
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} else {
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LOGE("Not sending buffering status because duration is unknown.");
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}
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}
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@@ -552,8 +554,6 @@ status_t AwesomePlayer::play_l() {
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seekAudioIfNecessary_l();
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}
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postBufferingEvent_l();
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if (mFlags & AT_EOS) {
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// Legacy behaviour, if a stream finishes playing and then
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// is started again, we play from the start...
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@@ -1225,6 +1225,8 @@ void AwesomePlayer::onPrepareAsyncEvent() {
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mFlags |= PREPARED;
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mAsyncPrepareEvent = NULL;
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mPreparedCondition.broadcast();
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postBufferingEvent_l();
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}
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status_t AwesomePlayer::suspend() {
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