diff --git a/docs/html/tools/building/building-cmdline-ant.jd b/docs/html/tools/building/building-cmdline-ant.jd new file mode 100644 index 0000000000000..51158de8afa09 --- /dev/null +++ b/docs/html/tools/building/building-cmdline-ant.jd @@ -0,0 +1,381 @@ +page.title=Building and Running from the Command Line +parent.title=Building and Running +parent.link=index.html +@jd:body + +
+
+

In this document

+
    +
  1. Building in Debug Mode
  2. +
  3. Building in Release Mode +
      +
    1. Build unsigned
    2. +
    3. Build signed and aligned
    4. +
    5. Once built and signed in release mode
    6. +
    +
  4. +
  5. Running on the Emulator
  6. +
  7. Running on a Device
  8. +
  9. Application Signing
  10. +
  11. Ant Command Reference
  12. +
+

See also

+
    +
  1. Managing AVDs from +the Command Line
  2. +
  3. Using the Android +Emulator
  4. +
  5. Signing Your Applications
  6. +
+
+
+ +

There are two ways to build your application using the Ant build script: one for + testing/debugging your application — debug mode — and one for building your + final package for release — release mode. Regardless of which way you build your application, + it must be signed before it can install on an emulator or device—with a debug key when building + in debug mode and with your own private key when building in release mode.

+ +

Whether you're building in debug mode or release mode, you need to use the Ant tool to compile + and build your project. This will create the .apk file that you can install on an emulator or device. + When you build in debug mode, the .apk file is automatically signed by the SDK tools with + a debug key, so it's instantly ready for installation onto an emulator or attached + development device. You cannot distribute an application that is signed with a debug key. + When you build in release mode, the .apk file is unsigned, so you + must manually sign it with your own private key, using Keytool and Jarsigner.

+ +

It's important that you read and understand Signing Your Applications, particularly once + you're ready to release your application and share it with end-users. That document describes the + procedure for generating a private key and then using it to sign your .apk file. If you're just + getting started, however, you can quickly run your applications on an emulator or your own + development device by building in debug mode.

+ +

If you don't have Ant, you can obtain it from the Apache Ant + home page. Install it and make sure it is in your executable PATH. Before calling Ant, you + need to declare the JAVA_HOME environment variable to specify the path to where the JDK is + installed.

+ +

Note: When installing JDK on Windows, the default is to install + in the "Program Files" directory. This location will cause ant to fail, because of + the space. To fix the problem, you can specify the JAVA_HOME variable like this: +

set JAVA_HOME=c:\Progra~1\Java\<jdkdir>
+ +

The easiest solution, however, is to install JDK in a non-space directory, for example:

+ +
c:\java\jdk1.7
+ +

Building in Debug Mode

+ +

For immediate application testing and debugging, you can build your application in debug mode + and immediately install it on an emulator. In debug mode, the build tools automatically sign your + application with a debug key and optimize the package with {@code zipalign}.

+ +

To build in debug mode:

+ +
    +
  1. Open a command-line and navigate to the root of your project directory.
  2. +
  3. Use Ant to compile your project in debug mode: +
    +ant debug
    +
    + +

    This creates your debug .apk file inside the project bin/ directory, named + <your_project_name>-debug.apk. The file is already signed with + the debug key and has been aligned with + zipalign. +

    +
  4. +
+ +

Each time you change a source file or resource, you must run Ant again in order to package up + the latest version of the application.

+ +

To install and run your application on an emulator, see the following section about Running on the Emulator.

+ +

Building in Release Mode

+ +

When you're ready to release and distribute your application to end-users, you must build your + application in release mode. Once you have built in release mode, it's a good idea to perform + additional testing and debugging with the final .apk.

+ +

Before you start building your application in release mode, be aware that you must sign the + resulting application package with your private key, and should then align it using the {@code + zipalign} tool. There are two approaches to building in release mode: build an unsigned package + in release mode and then manually sign and align the package, or allow the build script to sign + and align the package for you.

+ +

Build unsigned

+ +

If you build your application unsigned, then you will need to manually sign and align + the package.

+ +

To build an unsigned .apk in release mode:

+ +
    +
  1. Open a command-line and navigate to the root of your project directory.
  2. + +
  3. Use Ant to compile your project in release mode: +
    +ant release
    +
    +
  4. +
+ +

This creates your Android application .apk file inside the project bin/ + directory, named <your_project_name>-unsigned.apk.

+ +

Note: The .apk file is unsigned at this point and can't + be installed until signed with your private key.

+ +

Once you have created the unsigned .apk, your next step is to sign the .apk with your private + key and then align it with {@code zipalign}. To complete this procedure, read Signing Your Applications.

+ +

When your .apk has been signed and aligned, it's ready to be distributed to end-users. + You should test the final build on different devices or AVDs to ensure that it + runs properly on different platforms.

+ +

Build signed and aligned

+ +

If you would like, you can configure the Android build script to automatically sign and align + your application package. To do so, you must provide the path to your keystore and the name of + your key alias in your project's {@code ant.properties} file. With this information provided, + the build script will prompt you for your keystore and alias password when you build in release + mode and produce your final application package, which will be ready for distribution.

+ +

Caution: Due to the way Ant handles input, the password that + you enter during the build process will be visible. If you are concerned about + your keystore and alias password being visible on screen, then you may prefer to perform the + application signing manually, via Jarsigner (or a similar tool). To instead perform the signing + procedure manually, build unsigned and then continue with + Signing Your Applications.

+ +

To specify your keystore and alias, open the project {@code ant.properties} file (found in + the root of the project directory) and add entries for {@code key.store} and {@code key.alias}. + For example:

+
+key.store=path/to/my.keystore
+key.alias=mykeystore
+
+ +

Save your changes. Now you can build a signed .apk in release mode:

+ +
    +
  1. Open a command-line and navigate to the root of your project directory.
  2. + +
  3. Use Ant to compile your project in release mode: +
    +ant release
    +
    +
  4. + +
  5. When prompted, enter you keystore and alias passwords. + +

    Caution: As described above, your password will be + visible on the screen.

    +
  6. +
+ +

This creates your Android application .apk file inside the project bin/ + directory, named <your_project_name>-release.apk. This .apk file has + been signed with the private key specified in {@code ant.properties} and aligned with {@code + zipalign}. It's ready for installation and distribution.

+ +

Once built and signed in release mode

+ +

Once you have signed your application with a private key, you can install and run it on an + emulator or device. You can + also try installing it onto a device from a web server. Simply upload the signed .apk to a web + site, then load the .apk URL in your Android web browser to download the application and begin + installation. (On your device, be sure you have enabled + Settings > Applications > Unknown sources.)

+ +

Running on the Emulator

+ +

Before you can run your application on the Android Emulator, you must create an AVD.

+ +

To run your application:

+ +
    +
  1. + Open the AVD Manager and launch a virtual device + +

    From your SDK's platform-tools/ directory, execute the {@code android} tool +with the avd options:

    +
    +android avd
    +
    + +

    In the Virtual Devices view, select an AVD and click Start.

    +
  2. + +
  3. + Install your application + +

    From your SDK's tools/ directory, install the {@code .apk} on the + emulator:

    +
    +adb install <path_to_your_bin>.apk
    +
    + +

    Your .apk file (signed with either a release or debug key) is in your project {@code bin/} + directory after you build your application.

    + +

    If there is more than one emulator running, you must specify the emulator upon which to + install the application, by its serial number, with the -s option. For + example:

    +
    +adb -s emulator-5554 install path/to/your/app.apk
    +
    + +

    To see a list of available device serial numbers, execute {@code adb devices}.

    +
  4. +
+ +

If you don't see your application on the emulator, try closing the emulator and launching the + virtual device again from the AVD Manager. Sometimes when you install an application for the + first time, it won't show up in the application launcher or be accessible by other applications. + This is because the package manager usually examines manifests completely only on emulator + startup.

+ +

Be certain to create multiple AVDs upon which to test your application. You should have one + AVD for each platform and screen type with which your application is compatible. For instance, if + your application compiles against the Android 4.0 (API Level 14) platform, you should create an + AVD for each platform equal to and greater than 4.0 and an AVD for each screen type you support, then test your + application on each one.

+ +

Tip: If you have only one emulator running, you can + build your application and install it on the emulator in one simple step. Navigate to the root of + your project directory and use Ant to compile the project with install mode: ant + install. This will build your application, sign it with the debug key, and install it on + the currently running emulator.

+ +

Running on a Device

+ +

Before you can run your application on a device, you must perform some basic setup for your + device:

+ + + +

Read Setting up a Device for + Development for more information.

+ +

Once your device is set up and connected via USB, navigate to your SDK's platform-tools/ + directory and install the .apk on the device:

+
+adb -d install path/to/your/app.apk
+
+ +

The {@code -d} flag specifies that you want to use the attached device (in case you also have + an emulator running).

+ +

For more information on the tools used above, please see the following documents:

+ + + +

Application Signing

+ +

As you begin developing Android applications, understand that all Android applications must be + digitally signed before the system will install them on an emulator or device. There are two ways + to do this: with a debug key (for immediate testing on an emulator or development + device) or with a private key (for application distribution).

+ +

The Android build tools help you get started by automatically signing your .apk files with a + debug key at build time. This means that you can compile your application and install it on the + emulator without having to generate your own private key. However, please note that if you intend + to publish your application, you must sign the application with your own private + key, rather than the debug key generated by the SDK tools.

+ +

The ADT plugin helps you get started quickly by signing your .apk files with a debug key, + prior to installing them on an emulator or development device. This means that you can quickly + run your application from Eclipse without having to generate your own private key. No specific + action on your part is needed, provided ADT has access to Keytool. However, please note that if + you intend to publish your application, you must sign the application with your + own private key, rather than the debug key generated by the SDK tools.

+ +

Please read Signing Your + Applications, which provides a thorough guide to application signing on Android and what it + means to you as an Android application developer. The document also includes a guide to exporting + and signing your application with the ADT's Export Wizard.

+ +

Ant Command Reference

+
ant clean
+
Cleans the project. If you include the all target before clean +(ant all clean), other projects are also cleaned. For instance if you clean a +test project, the tested project is also cleaned.
+ +
ant debug
+
Builds a debug package. Works on application, library, and test projects and compiles + dependencies as needed.
+ +
ant emma debug
+
Builds a test project while building the tested project with instrumentation turned on. + This is used to run tests with code coverage enabled.
+ +
ant release
+
Builds a release package.
+ +
ant instrument +
+
Builds an instrumented debug package. This is generally called automatically when building a + test project with code coverage enabled (with the emma + target)
+ +
ant <build_target> install
+
Builds and installs a package. Using install by itself fails.
+ +
ant installd
+
Installs an already compiled debug package. This fails if the .apk is not + already built.
+ +
ant installr
+
Installs an already compiled release package. This fails if the .apk is not + already built.
+ +
ant installt
+
Installs an already compiled test package. Also installs the .apk of the + tested application. This fails if the .apk is not already built.
+ +
ant installi
+
Installs an already compiled instrumented package. This is generally not used manually as + it's called when installing a test package. This fails if the .apk is not already + built.
+ +
ant test
+
Runs the tests (for test projects). The tested and test .apk files must be + previously installed.
+ +
ant debug installt test
+
Builds a test project and the tested project, installs both .apk files, and + runs the tests.
+ +
ant emma debug install test
+
Builds a test project and the tested project, installs both .apk files, and + runs the tests with code coverage enabled.
+