Eliminate recents upload jank

am: 4387190d8e

Change-Id: I40fd49a61dde974c4215c4ccf9676f84cb3f43a7
This commit is contained in:
John Reck
2016-08-02 01:20:51 +00:00
committed by android-build-merger
8 changed files with 70 additions and 3 deletions

View File

@@ -18,6 +18,7 @@
#include "CreateJavaOutputStreamAdaptor.h"
#include <Caches.h>
#include <hwui/Paint.h>
#include <renderthread/RenderProxy.h>
#include "core_jni_helpers.h"
@@ -1361,6 +1362,14 @@ static jlong Bitmap_refPixelRef(JNIEnv* env, jobject, jlong bitmapHandle) {
return reinterpret_cast<jlong>(pixelRef);
}
static void Bitmap_prepareToDraw(JNIEnv* env, jobject, jlong bitmapPtr) {
LocalScopedBitmap bitmapHandle(bitmapPtr);
if (!bitmapHandle.valid()) return;
SkBitmap bitmap;
bitmapHandle->getSkBitmap(&bitmap);
android::uirenderer::renderthread::RenderProxy::prepareToDraw(bitmap);
}
///////////////////////////////////////////////////////////////////////////////
static const JNINativeMethod gBitmapMethods[] = {
@@ -1404,6 +1413,7 @@ static const JNINativeMethod gBitmapMethods[] = {
(void*)Bitmap_copyPixelsFromBuffer },
{ "nativeSameAs", "(JJ)Z", (void*)Bitmap_sameAs },
{ "nativeRefPixelRef", "(J)J", (void*)Bitmap_refPixelRef },
{ "nativePrepareToDraw", "(J)V", (void*)Bitmap_prepareToDraw },
};
int register_android_graphics_Bitmap(JNIEnv* env)

View File

@@ -1667,10 +1667,10 @@ public final class Bitmap implements Parcelable {
* and therefore is harmless.
*/
public void prepareToDraw() {
// TODO: Consider having this start an async upload?
// With inPurgeable no-op'd there's currently no use for this
// method, but it could have interesting future uses.
checkRecycled("Can't prepareToDraw on a recycled bitmap!");
// Kick off an update/upload of the bitmap outside of the normal
// draw path.
nativePrepareToDraw(mNativePtr);
}
/**
@@ -1741,4 +1741,5 @@ public final class Bitmap implements Parcelable {
private static native void nativeSetHasMipMap(long nativeBitmap, boolean hasMipMap);
private static native boolean nativeSameAs(long nativeBitmap0, long nativeBitmap1);
private static native long nativeRefPixelRef(long nativeBitmap);
private static native void nativePrepareToDraw(long nativeBitmap);
}

View File

@@ -167,6 +167,10 @@ bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap
return texture;
}
bool TextureCache::prefetch(const SkBitmap* bitmap) {
return getCachedTexture(bitmap, AtlasUsageType::Use);
}
Texture* TextureCache::get(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) {
Texture* texture = getCachedTexture(bitmap, atlasUsageType);

View File

@@ -77,6 +77,13 @@ public:
*/
bool prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap);
/**
* Attempts to precache the SkBitmap. Returns true if a Texture was successfully
* acquired for the bitmap, false otherwise. Does not mark the Texture
* as in use and won't update currently in-use Textures.
*/
bool prefetch(const SkBitmap* bitmap);
/**
* Returns the texture associated with the specified bitmap from either within the cache, or
* the AssetAtlas. If the texture cannot be found in the cache, a new texture is generated.

View File

@@ -22,9 +22,11 @@
#include "Readback.h"
#include "Rect.h"
#include "renderthread/CanvasContext.h"
#include "renderthread/EglManager.h"
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
#include "utils/Macros.h"
#include "utils/TimeUtils.h"
namespace android {
namespace uirenderer {
@@ -44,6 +46,8 @@ namespace renderthread {
typedef struct { \
a1; a2; a3; a4; a5; a6; a7; a8; \
} ARGS(name); \
static_assert(std::is_trivially_destructible<ARGS(name)>::value, \
"Error, ARGS must be trivially destructible!"); \
static void* Bridge_ ## name(ARGS(name)* args)
#define SETUP_TASK(method) \
@@ -636,6 +640,41 @@ int RenderProxy::copySurfaceInto(sp<Surface>& surface, SkBitmap* bitmap) {
reinterpret_cast<intptr_t>( staticPostAndWait(task) ));
}
CREATE_BRIDGE2(prepareToDraw, RenderThread* thread, SkBitmap* bitmap) {
if (Caches::hasInstance() && args->thread->eglManager().hasEglContext()) {
ATRACE_NAME("Bitmap#prepareToDraw task");
Caches::getInstance().textureCache.prefetch(args->bitmap);
}
delete args->bitmap;
args->bitmap = nullptr;
return nullptr;
}
void RenderProxy::prepareToDraw(const SkBitmap& bitmap) {
// If we haven't spun up a hardware accelerated window yet, there's no
// point in precaching these bitmaps as it can't impact jank.
// We also don't know if we even will spin up a hardware-accelerated
// window or not.
if (!RenderThread::hasInstance()) return;
RenderThread* renderThread = &RenderThread::getInstance();
SETUP_TASK(prepareToDraw);
args->thread = renderThread;
args->bitmap = new SkBitmap(bitmap);
nsecs_t lastVsync = renderThread->timeLord().latestVsync();
nsecs_t estimatedNextVsync = lastVsync + renderThread->timeLord().frameIntervalNanos();
nsecs_t timeToNextVsync = estimatedNextVsync - systemTime(CLOCK_MONOTONIC);
// We expect the UI thread to take 4ms and for RT to be active from VSYNC+4ms to
// VSYNC+12ms or so, so aim for the gap during which RT is expected to
// be idle
// TODO: Make this concept a first-class supported thing? RT could use
// knowledge of pending draws to better schedule this task
if (timeToNextVsync > -6_ms && timeToNextVsync < 1_ms) {
renderThread->queueAt(task, estimatedNextVsync + 8_ms);
} else {
renderThread->queue(task);
}
}
void RenderProxy::post(RenderTask* task) {
mRenderThread.queue(task);
}

View File

@@ -129,6 +129,7 @@ public:
ANDROID_API long getDroppedFrameReportCount();
ANDROID_API static int copySurfaceInto(sp<Surface>& surface, SkBitmap* bitmap);
ANDROID_API static void prepareToDraw(const SkBitmap& bitmap);
private:
RenderThread& mRenderThread;

View File

@@ -200,6 +200,10 @@ class BackgroundTaskLoader implements Runnable {
if (cachedThumbnailData.thumbnail == null) {
cachedThumbnailData.thumbnail = mDefaultThumbnail;
} else {
// Kick off an early upload of the bitmap to GL so
// that this won't jank the first frame it's drawn in.
cachedThumbnailData.thumbnail.prepareToDraw();
}
// When svelte, we trim the memory to just the visible thumbnails when

View File

@@ -164,6 +164,7 @@ public class TaskViewThumbnail extends View {
/** Sets the thumbnail to a given bitmap. */
void setThumbnail(Bitmap bm, ActivityManager.TaskThumbnailInfo thumbnailInfo) {
if (bm != null) {
bm.prepareToDraw();
mBitmapShader = new BitmapShader(bm, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mDrawPaint.setShader(mBitmapShader);
mThumbnailRect.set(0, 0, bm.getWidth(), bm.getHeight());