Merge "Fix light center position for layers" into qt-dev

This commit is contained in:
TreeHugger Robot
2019-05-22 21:22:42 +00:00
committed by Android (Google) Code Review

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@@ -176,7 +176,7 @@ bool SkiaPipeline::createOrUpdateLayer(RenderNode* node, const DamageAccumulator
// position
Matrix4 windowTransform;
damageAccumulator.computeCurrentTransform(&windowTransform);
node->getSkiaLayer()->inverseTransformInWindow = windowTransform;
node->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform);
} else {
String8 cachesOutput;
mRenderThread.cacheManager().dumpMemoryUsage(cachesOutput,