/* 
 ** Copyright 2007, The Android Open Source Project
 **
 ** Licensed under the Apache License, Version 2.0 (the "License"); 
 ** you may not use this file except in compliance with the License. 
 ** You may obtain a copy of the License at 
 **
 **     http://www.apache.org/licenses/LICENSE-2.0 
 **
 ** Unless required by applicable law or agreed to in writing, software 
 ** distributed under the License is distributed on an "AS IS" BASIS, 
 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
 ** See the License for the specific language governing permissions and 
 ** limitations under the License.
 */

#define LOG_TAG "libEGL"

#include <ctype.h>
#include <string.h>
#include <errno.h>
#include <dlfcn.h>

#include <sys/ioctl.h>

#if HAVE_ANDROID_OS
#include <linux/android_pmem.h>
#endif

#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES/gl.h>
#include <GLES/glext.h>

#include <cutils/log.h>
#include <cutils/atomic.h>
#include <cutils/properties.h>
#include <cutils/memory.h>

#include <utils/RefBase.h>

#include "hooks.h"
#include "egl_impl.h"


#define MAKE_CONFIG(_impl, _index)  ((EGLConfig)(((_impl)<<24) | (_index)))
#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)

// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------

#define VERSION_MAJOR 1
#define VERSION_MINOR 4
static char const * const gVendorString     = "Android";
static char const * const gVersionString    = "1.31 Android META-EGL";
static char const * const gClientApiString  = "OpenGL ES";
static char const * const gExtensionString  = "";

template <int MAGIC>
struct egl_object_t
{
    egl_object_t() : magic(MAGIC) { }
    ~egl_object_t() { magic = 0; }
    bool isValid() const { return magic == MAGIC; }
private:
    uint32_t    magic;
};

struct egl_display_t : public egl_object_t<'_dpy'>
{
    EGLDisplay  dpys[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
    EGLConfig*  configs[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
    EGLint      numConfigs[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
    EGLint      numTotalConfigs;
    char const* extensionsString;
    volatile int32_t refs;
    struct strings_t {
        char const * vendor;
        char const * version;
        char const * clientApi;
        char const * extensions;
    };
    strings_t   queryString[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
};

struct egl_surface_t : public egl_object_t<'_srf'>
{
    egl_surface_t(EGLDisplay dpy, EGLSurface surface,
            NativeWindowType window, int impl, egl_connection_t const* cnx) 
    : dpy(dpy), surface(surface), window(window), impl(impl), cnx(cnx)
    {
        // NOTE: window must be incRef'ed and connected already
    }
    ~egl_surface_t() {
        if (window) {
            if (window->disconnect)
                window->disconnect(window);
            window->decRef(window);
        }
    }
    EGLDisplay                  dpy;
    EGLSurface                  surface;
    NativeWindowType            window;
    int                         impl;
    egl_connection_t const*     cnx;
};

struct egl_context_t : public egl_object_t<'_ctx'>
{
    egl_context_t(EGLDisplay dpy, EGLContext context,
            int impl, egl_connection_t const* cnx) 
    : dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx)
    {
    }
    EGLDisplay                  dpy;
    EGLContext                  context;
    EGLSurface                  read;
    EGLSurface                  draw;
    int                         impl;
    egl_connection_t const*     cnx;
};

struct tls_t
{
    tls_t() : error(EGL_SUCCESS), ctx(0) { }
    EGLint      error;
    EGLContext  ctx;
};

static void gl_unimplemented() {
    LOGE("called unimplemented OpenGL ES API");
}

// ----------------------------------------------------------------------------
// GL / EGL hooks
// ----------------------------------------------------------------------------

#undef GL_ENTRY
#undef EGL_ENTRY
#define GL_ENTRY(_r, _api, ...) #_api,
#define EGL_ENTRY(_r, _api, ...) #_api,

static char const * const gl_names[] = {
    #include "gl_entries.in"
    #include "glext_entries.in"
    NULL
};

static char const * const egl_names[] = {
    #include "egl_entries.in"
    NULL
};

#undef GL_ENTRY
#undef EGL_ENTRY

// ----------------------------------------------------------------------------

egl_connection_t gEGLImpl[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
static egl_display_t gDisplay[NUM_DISPLAYS];
static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_key_t gEGLThreadLocalStorageKey = -1;

// ----------------------------------------------------------------------------

gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS];
pthread_key_t gGLWrapperKey = -1;

// ----------------------------------------------------------------------------

static __attribute__((noinline))
const char *egl_strerror(EGLint err)
{
    switch (err){
        case EGL_SUCCESS:               return "EGL_SUCCESS";
        case EGL_NOT_INITIALIZED:       return "EGL_NOT_INITIALIZED";
        case EGL_BAD_ACCESS:            return "EGL_BAD_ACCESS";
        case EGL_BAD_ALLOC:             return "EGL_BAD_ALLOC";
        case EGL_BAD_ATTRIBUTE:         return "EGL_BAD_ATTRIBUTE";
        case EGL_BAD_CONFIG:            return "EGL_BAD_CONFIG";
        case EGL_BAD_CONTEXT:           return "EGL_BAD_CONTEXT";
        case EGL_BAD_CURRENT_SURFACE:   return "EGL_BAD_CURRENT_SURFACE";
        case EGL_BAD_DISPLAY:           return "EGL_BAD_DISPLAY";
        case EGL_BAD_MATCH:             return "EGL_BAD_MATCH";
        case EGL_BAD_NATIVE_PIXMAP:     return "EGL_BAD_NATIVE_PIXMAP";
        case EGL_BAD_NATIVE_WINDOW:     return "EGL_BAD_NATIVE_WINDOW";
        case EGL_BAD_PARAMETER:         return "EGL_BAD_PARAMETER";
        case EGL_BAD_SURFACE:           return "EGL_BAD_SURFACE";
        case EGL_CONTEXT_LOST:          return "EGL_CONTEXT_LOST";
        default: return "UNKNOWN";
    }
}

static __attribute__((noinline))
void clearTLS() {
    if (gEGLThreadLocalStorageKey != -1) {
        tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
        if (tls) {
            delete tls;
            pthread_setspecific(gEGLThreadLocalStorageKey, 0);
        }
    }
}

static tls_t* getTLS()
{
    tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
    if (tls == 0) {
        tls = new tls_t;
        pthread_setspecific(gEGLThreadLocalStorageKey, tls);
    }
    return tls;
}

template<typename T>
static __attribute__((noinline))
T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) {
    if (gEGLThreadLocalStorageKey == -1) {
        pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
        if (gEGLThreadLocalStorageKey == -1)
            pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
        pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
    }
    tls_t* tls = getTLS();
    if (tls->error != error) {
        LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
        tls->error = error;
    }
    return returnValue;
}

static __attribute__((noinline))
GLint getError() {
    if (gEGLThreadLocalStorageKey == -1)
        return EGL_SUCCESS;
    tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
    if (!tls) return EGL_SUCCESS;
    GLint error = tls->error;
    tls->error = EGL_SUCCESS;
    return error;
}

static __attribute__((noinline))
void setContext(EGLContext ctx) {
    if (gEGLThreadLocalStorageKey == -1) {
        pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
        if (gEGLThreadLocalStorageKey == -1)
            pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
        pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
    }
    tls_t* tls = getTLS();
    tls->ctx = ctx;
}

static __attribute__((noinline))
EGLContext getContext() {
    if (gEGLThreadLocalStorageKey == -1)
        return EGL_NO_CONTEXT;
    tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
    if (!tls) return EGL_NO_CONTEXT;
    return tls->ctx;
}


/*****************************************************************************/

class ISurfaceComposer;
const sp<ISurfaceComposer>& getSurfaceFlinger();
request_gpu_t* gpu_acquire(void* user);
int gpu_release(void*, request_gpu_t* gpu);

static __attribute__((noinline))
void *load_driver(const char* driver, gl_hooks_t* hooks)
{
    //LOGD("%s", driver);
    char scrap[256];
    void* dso = dlopen(driver, RTLD_NOW | RTLD_LOCAL);
    LOGE_IF(!dso,
            "couldn't load <%s> library (%s)",
            driver, dlerror());

    if (dso) {
        // first find the symbol for eglGetProcAddress
        
        typedef __eglMustCastToProperFunctionPointerType (*getProcAddressType)(
                const char*);
        
        getProcAddressType getProcAddress = 
            (getProcAddressType)dlsym(dso, "eglGetProcAddress");
        
        LOGE_IF(!getProcAddress, 
                "can't find eglGetProcAddress() in %s", driver);        
        
        __eglMustCastToProperFunctionPointerType* curr;
        char const * const * api;

        gl_hooks_t::egl_t* egl = &hooks->egl;
        curr = (__eglMustCastToProperFunctionPointerType*)egl;
        api = egl_names;
        while (*api) {
            char const * name = *api;
            __eglMustCastToProperFunctionPointerType f = 
                (__eglMustCastToProperFunctionPointerType)dlsym(dso, name);
            if (f == NULL) {
                // couldn't find the entry-point, use eglGetProcAddress()
                f = getProcAddress(name);
                if (f == NULL) {
                    f = (__eglMustCastToProperFunctionPointerType)0;
                }
            }
            *curr++ = f;
            api++;
        }

        gl_hooks_t::gl_t* gl = &hooks->gl;
        curr = (__eglMustCastToProperFunctionPointerType*)gl;
        api = gl_names;
        while (*api) {
            char const * name = *api;
            __eglMustCastToProperFunctionPointerType f = 
                (__eglMustCastToProperFunctionPointerType)dlsym(dso, name);
            if (f == NULL) {
                // couldn't find the entry-point, use eglGetProcAddress()
                f = getProcAddress(name);
            }
            if (f == NULL) {
                // Try without the OES postfix
                ssize_t index = ssize_t(strlen(name)) - 3;
                if ((index>0 && (index<255)) && (!strcmp(name+index, "OES"))) {
                    strncpy(scrap, name, index);
                    scrap[index] = 0;
                    f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, scrap);
                    //LOGD_IF(f, "found <%s> instead", scrap);
                }
            }
            if (f == NULL) {
                // Try with the OES postfix
                ssize_t index = ssize_t(strlen(name)) - 3;
                if ((index>0 && (index<252)) && (strcmp(name+index, "OES"))) {
                    strncpy(scrap, name, index);
                    scrap[index] = 0;
                    strcat(scrap, "OES");
                    f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, scrap);
                    //LOGD_IF(f, "found <%s> instead", scrap);
                }
            }
            if (f == NULL) {
                //LOGD("%s", name);
                f = (__eglMustCastToProperFunctionPointerType)gl_unimplemented;
            }
            *curr++ = f;
            api++;
        }

        // hook this driver up with surfaceflinger if needed
        register_gpu_t register_gpu = 
            (register_gpu_t)dlsym(dso, "oem_register_gpu");

        if (register_gpu != NULL) {
            if (getSurfaceFlinger() != 0) {
                register_gpu(dso, gpu_acquire, gpu_release);
            }
        }
    }
    return dso;
}

template<typename T>
static __attribute__((noinline))
int binarySearch(
        T const sortedArray[], int first, int last, T key)
{
    while (first <= last) {
        int mid = (first + last) / 2;
        if (key > sortedArray[mid]) { 
            first = mid + 1;
        } else if (key < sortedArray[mid]) { 
            last = mid - 1;
        } else {
            return mid;
        }
    }
    return -1;
}

static EGLint configToUniqueId(egl_display_t const* dp, int i, int index) 
{
    // NOTE: this mapping works only if we have no more than two EGLimpl
    return (i>0 ? dp->numConfigs[0] : 0) + index;
}

static void uniqueIdToConfig(egl_display_t const* dp, EGLint configId,
        int& i, int& index) 
{
    // NOTE: this mapping works only if we have no more than two EGLimpl
    size_t numConfigs = dp->numConfigs[0];
    i = configId / numConfigs;
    index = configId % numConfigs;
}

static int cmp_configs(const void* a, const void *b)
{
    EGLConfig c0 = *(EGLConfig const *)a;
    EGLConfig c1 = *(EGLConfig const *)b;
    return c0<c1 ? -1 : (c0>c1 ? 1 : 0);
}

struct extention_map_t {
    const char* name;
    __eglMustCastToProperFunctionPointerType address;
};

static const extention_map_t gExtentionMap[] = {
};

static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS];

static void(*findProcAddress(const char* name,
        const extention_map_t* map, size_t n))() 
{
    for (uint32_t i=0 ; i<n ; i++) {
        if (!strcmp(name, map[i].name)) {
            return map[i].address;
        }
    }
    return NULL;
}

// ----------------------------------------------------------------------------

static int gl_context_lost() {
    setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
    return 0;
}
static int egl_context_lost() {
    setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
    return EGL_FALSE;
}
static EGLBoolean egl_context_lost_swap_buffers(void*, void*) {
    usleep(100000); // don't use all the CPU
    setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
    return EGL_FALSE;
}
static GLint egl_context_lost_get_error() {
    return EGL_CONTEXT_LOST;
}
static int ext_context_lost() {
    return 0;
}

static void gl_no_context() {
    LOGE("call to OpenGL ES API with no current context");
}
static void early_egl_init(void) 
{
#if !USE_FAST_TLS_KEY
    pthread_key_create(&gGLWrapperKey, NULL);
#endif
    uint32_t addr = (uint32_t)((void*)gl_no_context);
    android_memset32(
            (uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], 
            addr, 
            sizeof(gHooks[IMPL_NO_CONTEXT]));
    setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
}

static pthread_once_t once_control = PTHREAD_ONCE_INIT;
static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);


static inline
egl_display_t* get_display(EGLDisplay dpy)
{
    uintptr_t index = uintptr_t(dpy)-1U;
    return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index];
}

template<typename NATIVE, typename EGL>
static inline NATIVE* egl_to_native_cast(EGL arg) {
    return reinterpret_cast<NATIVE*>(arg);
}

static inline
egl_surface_t* get_surface(EGLSurface surface) {   
    return egl_to_native_cast<egl_surface_t>(surface);
}

static inline
egl_context_t* get_context(EGLContext context) {
    return egl_to_native_cast<egl_context_t>(context);
}

static egl_connection_t* validate_display_config(
        EGLDisplay dpy, EGLConfig config,
        egl_display_t const*& dp, int& impl, int& index)
{
    dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL);

    impl = uintptr_t(config)>>24;
    if (uint32_t(impl) >= IMPL_NUM_DRIVERS_IMPLEMENTATIONS) {
        return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
    } 
    index = uintptr_t(config) & 0xFFFFFF;
    if (index >= dp->numConfigs[impl]) {
        return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
    }
    egl_connection_t* const cnx = &gEGLImpl[impl];
    if (cnx->dso == 0) {
        return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
    }
    return cnx;
}

static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
{
    if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS)
        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
    if (!get_display(dpy)->isValid())
        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
    if (!ctx) // TODO: make sure context is a valid object
        return setError(EGL_BAD_CONTEXT, EGL_FALSE);
    if (!get_context(ctx)->isValid())
        return setError(EGL_BAD_CONTEXT, EGL_FALSE);
    return EGL_TRUE;
}

static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
{
    if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS)
        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
    if (!get_display(dpy)->isValid())
        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
    if (!surface) // TODO: make sure surface is a valid object
        return setError(EGL_BAD_SURFACE, EGL_FALSE);
    if (!get_surface(surface)->isValid())
        return setError(EGL_BAD_SURFACE, EGL_FALSE);
    return EGL_TRUE;
}


EGLDisplay egl_init_displays(NativeDisplayType display)
{
    if (sEarlyInitState) {
        return EGL_NO_DISPLAY;
    }

    uint32_t index = uint32_t(display);
    if (index >= NUM_DISPLAYS) {
        return EGL_NO_DISPLAY;
    }
    
    EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU);
    egl_display_t* d = &gDisplay[index];

    // dynamically load all our EGL implementations for that display
    // and call into the real eglGetGisplay()
    egl_connection_t* cnx = &gEGLImpl[IMPL_SOFTWARE];
    if (cnx->dso == 0) {
        cnx->hooks = &gHooks[IMPL_SOFTWARE];
        cnx->dso = load_driver("libagl.so", cnx->hooks);
    }
    if (cnx->dso && d->dpys[IMPL_SOFTWARE]==EGL_NO_DISPLAY) {
        d->dpys[IMPL_SOFTWARE] = cnx->hooks->egl.eglGetDisplay(display);
        LOGE_IF(d->dpys[IMPL_SOFTWARE]==EGL_NO_DISPLAY,
                "No EGLDisplay for software EGL!");
    }

    cnx = &gEGLImpl[IMPL_HARDWARE];
    if (cnx->dso == 0 && cnx->unavailable == 0) {
        char value[PROPERTY_VALUE_MAX];
        property_get("debug.egl.hw", value, "1");
        if (atoi(value) != 0) {
            cnx->hooks = &gHooks[IMPL_HARDWARE];
            cnx->dso = load_driver("libhgl.so", cnx->hooks);
        } else {
            LOGD("3D hardware acceleration is disabled");
        }
    }
    if (cnx->dso && d->dpys[IMPL_HARDWARE]==EGL_NO_DISPLAY) {
        android_memset32(
                (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].gl,
                (uint32_t)((void*)gl_context_lost),
                sizeof(gHooks[IMPL_CONTEXT_LOST].gl));
        android_memset32(
                (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].egl,
                (uint32_t)((void*)egl_context_lost),
                sizeof(gHooks[IMPL_CONTEXT_LOST].egl));
        android_memset32(
                (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].ext,
                (uint32_t)((void*)ext_context_lost),
                sizeof(gHooks[IMPL_CONTEXT_LOST].ext));

        gHooks[IMPL_CONTEXT_LOST].egl.eglSwapBuffers =
                egl_context_lost_swap_buffers;
        
        gHooks[IMPL_CONTEXT_LOST].egl.eglGetError =
                egl_context_lost_get_error;

        gHooks[IMPL_CONTEXT_LOST].egl.eglTerminate =
                gHooks[IMPL_HARDWARE].egl.eglTerminate;
        
        d->dpys[IMPL_HARDWARE] = cnx->hooks->egl.eglGetDisplay(display);
        if (d->dpys[IMPL_HARDWARE] == EGL_NO_DISPLAY) {
            LOGE("h/w accelerated eglGetDisplay() failed (%s)",
                    egl_strerror(cnx->hooks->egl.eglGetError()));
            dlclose((void*)cnx->dso);
            cnx->dso = 0;
            // in case of failure, we want to make sure we don't try again
            // as it's expensive.
            cnx->unavailable = 1;
        }
    }

    return dpy;
}


// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------

using namespace android;

EGLDisplay eglGetDisplay(NativeDisplayType display)
{
    return egl_init_displays(display);
}

// ----------------------------------------------------------------------------
// Initialization
// ----------------------------------------------------------------------------

EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
    egl_display_t * const dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);

    if (android_atomic_inc(&dp->refs) > 0) {
        if (major != NULL) *major = VERSION_MAJOR;
        if (minor != NULL) *minor = VERSION_MINOR;
        return EGL_TRUE;
    }
    
    setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
    
    // initialize each EGL and
    // build our own extension string first, based on the extension we know
    // and the extension supported by our client implementation
    dp->extensionsString = strdup(gExtensionString);
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        cnx->major = -1;
        cnx->minor = -1;
        if (!cnx->dso) 
            continue;

        if (cnx->hooks->egl.eglInitialize(
                dp->dpys[i], &cnx->major, &cnx->minor)) {

            //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
            //        i, dp->dpys[i], cnx->major, cnx->minor, cnx);

            // get the query-strings for this display for each implementation
            dp->queryString[i].vendor =
                cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VENDOR);
            dp->queryString[i].version =
                cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VERSION);
            dp->queryString[i].extensions = strdup(
                    cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_EXTENSIONS));
            dp->queryString[i].clientApi =
                cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_CLIENT_APIS);

        } else {
            LOGD("%d: eglInitialize() failed (%s)", 
                    i, egl_strerror(cnx->hooks->egl.eglGetError()));
        }
    }

    EGLBoolean res = EGL_FALSE;
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
            EGLint n;
            if (cnx->hooks->egl.eglGetConfigs(dp->dpys[i], 0, 0, &n)) {
                dp->configs[i] = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
                if (dp->configs[i]) {
                    if (cnx->hooks->egl.eglGetConfigs(
                            dp->dpys[i], dp->configs[i], n, &dp->numConfigs[i]))
                    {
                        // sort the configurations so we can do binary searches
                        qsort(  dp->configs[i],
                                dp->numConfigs[i],
                                sizeof(EGLConfig), cmp_configs);

                        dp->numTotalConfigs += n;
                        res = EGL_TRUE;
                    }
                }
            }
        }
    }

    if (res == EGL_TRUE) {
        if (major != NULL) *major = VERSION_MAJOR;
        if (minor != NULL) *minor = VERSION_MINOR;
        return EGL_TRUE;
    }
    return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
}

EGLBoolean eglTerminate(EGLDisplay dpy)
{
    egl_display_t* const dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
    if (android_atomic_dec(&dp->refs) != 1)
        return EGL_TRUE;
        
    EGLBoolean res = EGL_FALSE;
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            cnx->hooks->egl.eglTerminate(dp->dpys[i]);
            
            /* REVISIT: it's unclear what to do if eglTerminate() fails,
             * on one end we shouldn't care, on the other end if it fails
             * it might not be safe to call dlclose() (there could be some
             * threads around). */
            
            free(dp->configs[i]);
            free((void*)dp->queryString[i].extensions);
            dp->numConfigs[i] = 0;
            dp->dpys[i] = EGL_NO_DISPLAY;
            dlclose((void*)cnx->dso);
            cnx->dso = 0;
            res = EGL_TRUE;
        }
    }
    free((void*)dp->extensionsString);
    dp->extensionsString = 0;
    dp->numTotalConfigs = 0;
    clearTLS();
    return res;
}

// ----------------------------------------------------------------------------
// configuration
// ----------------------------------------------------------------------------

EGLBoolean eglGetConfigs(   EGLDisplay dpy,
                            EGLConfig *configs,
                            EGLint config_size, EGLint *num_config)
{
    egl_display_t const * const dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);

    GLint numConfigs = dp->numTotalConfigs;
    if (!configs) {
        *num_config = numConfigs;
        return EGL_TRUE;
    }
    GLint n = 0;
    for (int j=0 ; j<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; j++) {
        for (int i=0 ; i<dp->numConfigs[j] && config_size ; i++) {
            *configs++ = MAKE_CONFIG(j, i);
            config_size--;
            n++;
        }
    }    
    
    *num_config = n;
    return EGL_TRUE;
}

EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
                            EGLConfig *configs, EGLint config_size,
                            EGLint *num_config)
{
    egl_display_t const * const dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);

    if (num_config==0) {
        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
    }

    EGLint n;
    EGLBoolean res = EGL_FALSE;
    *num_config = 0;

    
    // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, 
    // to do  this, we have to go through the attrib_list array once
    // to figure out both its size and if it contains an EGL_CONFIG_ID
    // key. If so, the full array is copied and patched.
    // NOTE: we assume that there can be only one occurrence
    // of EGL_CONFIG_ID.
    
    EGLint patch_index = -1;
    GLint attr;
    size_t size = 0;
    while ((attr=attrib_list[size])) {
        if (attr == EGL_CONFIG_ID)
            patch_index = size;
        size += 2;
    }
    if (patch_index >= 0) {
        size += 2; // we need copy the sentinel as well
        EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
        if (new_list == 0)
            return setError(EGL_BAD_ALLOC, EGL_FALSE);
        memcpy(new_list, attrib_list, size*sizeof(EGLint));

        // patch the requested EGL_CONFIG_ID
        int i, index;
        EGLint& configId(new_list[patch_index+1]);
        uniqueIdToConfig(dp, configId, i, index);
        
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            cnx->hooks->egl.eglGetConfigAttrib(
                    dp->dpys[i], dp->configs[i][index], 
                    EGL_CONFIG_ID, &configId);

            // and switch to the new list
            attrib_list = const_cast<const EGLint *>(new_list);

            // At this point, the only configuration that can match is
            // dp->configs[i][index], however, we don't know if it would be
            // rejected because of the other attributes, so we do have to call
            // cnx->hooks->egl.eglChooseConfig() -- but we don't have to loop
            // through all the EGLimpl[].
            // We also know we can only get a single config back, and we know
            // which one.

            res = cnx->hooks->egl.eglChooseConfig(
                    dp->dpys[i], attrib_list, configs, config_size, &n);
            if (res && n>0) {
                // n has to be 0 or 1, by construction, and we already know
                // which config it will return (since there can be only one).
                if (configs) {
                    configs[0] = MAKE_CONFIG(i, index);
                }
                *num_config = 1;
            }
        }

        free(const_cast<EGLint *>(attrib_list));
        return res;
    }

    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            if (cnx->hooks->egl.eglChooseConfig(
                    dp->dpys[i], attrib_list, configs, config_size, &n)) {
                if (configs) {
                    // now we need to convert these client EGLConfig to our
                    // internal EGLConfig format. This is done in O(n log n).
                    for (int j=0 ; j<n ; j++) {
                        int index = binarySearch<EGLConfig>(
                                dp->configs[i], 0, dp->numConfigs[i]-1, configs[j]);
                        if (index >= 0) {
                            if (configs) {
                                configs[j] = MAKE_CONFIG(i, index);
                            }
                        } else {
                            return setError(EGL_BAD_CONFIG, EGL_FALSE);
                        }
                    }
                    configs += n;
                    config_size -= n;
                }
                *num_config += n;
                res = EGL_TRUE;
            }
        }
    }
    return res;
}

EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
        EGLint attribute, EGLint *value)
{
    egl_display_t const* dp = 0;
    int i=0, index=0;
    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
    if (!cnx) return EGL_FALSE;
    
    if (attribute == EGL_CONFIG_ID) {
        // EGL_CONFIG_IDs must be unique, just use the order of the selected
        // EGLConfig.
        *value = configToUniqueId(dp, i, index);
        return EGL_TRUE;
    }
    return cnx->hooks->egl.eglGetConfigAttrib(
            dp->dpys[i], dp->configs[i][index], attribute, value);
}

// ----------------------------------------------------------------------------
// surfaces
// ----------------------------------------------------------------------------

EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
                                    NativeWindowType window,
                                    const EGLint *attrib_list)
{
    egl_display_t const* dp = 0;
    int i=0, index=0;
    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
    if (cnx) {
        // window must be connected upon calling underlying
        // eglCreateWindowSurface
        if (window) {
            window->incRef(window);
            if (window->connect)
                window->connect(window);
        }

        EGLSurface surface = cnx->hooks->egl.eglCreateWindowSurface(
                dp->dpys[i], dp->configs[i][index], window, attrib_list);       
        if (surface != EGL_NO_SURFACE) {
            egl_surface_t* s = new egl_surface_t(dpy, surface, window, i, cnx);
            return s;
        }
        
        // something went wrong, disconnect and free window
        // (will disconnect() automatically)
        if (window) {
            window->decRef(window);
        }        
    }
    return EGL_NO_SURFACE;
}

EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
                                    NativePixmapType pixmap,
                                    const EGLint *attrib_list)
{
    egl_display_t const* dp = 0;
    int i=0, index=0;
    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
    if (cnx) {
        EGLSurface surface = cnx->hooks->egl.eglCreatePixmapSurface(
                dp->dpys[i], dp->configs[i][index], pixmap, attrib_list);
        if (surface != EGL_NO_SURFACE) {
            egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx);
            return s;
        }
    }
    return EGL_NO_SURFACE;
}

EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
                                    const EGLint *attrib_list)
{
    egl_display_t const* dp = 0;
    int i=0, index=0;
    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
    if (cnx) {
        EGLSurface surface = cnx->hooks->egl.eglCreatePbufferSurface(
                dp->dpys[i], dp->configs[i][index], attrib_list);
        if (surface != EGL_NO_SURFACE) {
            egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx);
            return s;
        }
    }
    return EGL_NO_SURFACE;
}
                                    
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
    if (!validate_display_surface(dpy, surface))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(surface);

    EGLBoolean result = s->cnx->hooks->egl.eglDestroySurface(
            dp->dpys[s->impl], s->surface);
    
    delete s;
    return result;
}

EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
                            EGLint attribute, EGLint *value)
{
    if (!validate_display_surface(dpy, surface))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(surface);

    return s->cnx->hooks->egl.eglQuerySurface(
            dp->dpys[s->impl], s->surface, attribute, value);
}

// ----------------------------------------------------------------------------
// contextes
// ----------------------------------------------------------------------------

EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
                            EGLContext share_list, const EGLint *attrib_list)
{
    egl_display_t const* dp = 0;
    int i=0, index=0;
    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
    if (cnx) {
        EGLContext context = cnx->hooks->egl.eglCreateContext(
                dp->dpys[i], dp->configs[i][index], share_list, attrib_list);
        if (context != EGL_NO_CONTEXT) {
            egl_context_t* c = new egl_context_t(dpy, context, i, cnx);
            return c;
        }
    }
    return EGL_NO_CONTEXT;
}

EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
    if (!validate_display_context(dpy, ctx))
        return EGL_FALSE;
    egl_display_t const * const dp = get_display(dpy);
    egl_context_t * const c = get_context(ctx);
    EGLBoolean result = c->cnx->hooks->egl.eglDestroyContext(
            dp->dpys[c->impl], c->context);
    delete c;
    return result;
}

EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
                            EGLSurface read, EGLContext ctx)
{
    egl_display_t const * const dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);

    if (read == EGL_NO_SURFACE && draw  == EGL_NO_SURFACE &&
            ctx == EGL_NO_CONTEXT) 
    {
        EGLBoolean result = EGL_TRUE;
        ctx = getContext();
        if (ctx) {
            egl_context_t * const c = get_context(ctx);
            result = c->cnx->hooks->egl.eglMakeCurrent(dp->dpys[c->impl], 0, 0, 0);
            if (result == EGL_TRUE) {
                setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
                setContext(EGL_NO_CONTEXT);
            }
        }
        return result;
    }

    if (!validate_display_context(dpy, ctx))
        return EGL_FALSE;    
    
    egl_context_t * const c = get_context(ctx);
    if (draw != EGL_NO_SURFACE) {
        egl_surface_t const * d = get_surface(draw);
        if (!d) return setError(EGL_BAD_SURFACE, EGL_FALSE);
        if (d->impl != c->impl)
            return setError(EGL_BAD_MATCH, EGL_FALSE);
        draw = d->surface;
    }
    if (read != EGL_NO_SURFACE) {
        egl_surface_t const * r = get_surface(read);
        if (!r) return setError(EGL_BAD_SURFACE, EGL_FALSE);
        if (r->impl != c->impl)
            return setError(EGL_BAD_MATCH, EGL_FALSE);
        read = r->surface;
    }
    EGLBoolean result = c->cnx->hooks->egl.eglMakeCurrent(
            dp->dpys[c->impl], draw, read, c->context);

    if (result == EGL_TRUE) {
        setGlThreadSpecific(c->cnx->hooks);
        setContext(ctx);
        c->read = read;
        c->draw = draw;
    }
    return result;
}


EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
                            EGLint attribute, EGLint *value)
{
    if (!validate_display_context(dpy, ctx))
        return EGL_FALSE;    
    
    egl_display_t const * const dp = get_display(dpy);
    egl_context_t * const c = get_context(ctx);

    return c->cnx->hooks->egl.eglQueryContext(
            dp->dpys[c->impl], c->context, attribute, value);
}

EGLContext eglGetCurrentContext(void)
{
    EGLContext ctx = getContext();
    return ctx;
}

EGLSurface eglGetCurrentSurface(EGLint readdraw)
{
    EGLContext ctx = getContext();
    if (ctx) {
        egl_context_t const * const c = get_context(ctx);
        if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
        switch (readdraw) {
            case EGL_READ: return c->read;
            case EGL_DRAW: return c->draw;            
            default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
        }
    }
    return EGL_NO_SURFACE;
}

EGLDisplay eglGetCurrentDisplay(void)
{
    EGLContext ctx = getContext();
    if (ctx) {
        egl_context_t const * const c = get_context(ctx);
        if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
        return c->dpy;
    }
    return EGL_NO_DISPLAY;
}

EGLBoolean eglWaitGL(void)
{
    EGLBoolean res = EGL_TRUE;
    EGLContext ctx = getContext();
    if (ctx) {
        egl_context_t const * const c = get_context(ctx);
        if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        if (uint32_t(c->impl)>=2)
            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        egl_connection_t* const cnx = &gEGLImpl[c->impl];
        if (!cnx->dso) 
            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        res = cnx->hooks->egl.eglWaitGL();
    }
    return res;
}

EGLBoolean eglWaitNative(EGLint engine)
{
    EGLBoolean res = EGL_TRUE;
    EGLContext ctx = getContext();
    if (ctx) {
        egl_context_t const * const c = get_context(ctx);
        if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        if (uint32_t(c->impl)>=2)
            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        egl_connection_t* const cnx = &gEGLImpl[c->impl];
        if (!cnx->dso) 
            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        res = cnx->hooks->egl.eglWaitNative(engine);
    }
    return res;
}

EGLint eglGetError(void)
{
    EGLint result = EGL_SUCCESS;
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        EGLint err = EGL_SUCCESS;
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso)
            err = cnx->hooks->egl.eglGetError();
        if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
            result = err;
    }
    if (result == EGL_SUCCESS)
        result = getError();
    return result;
}

__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
{
    // eglGetProcAddress() could be the very first function called
    // in which case we must make sure we've initialized ourselves, this
    // happens the first time egl_get_display() is called.
    
    if (egl_init_displays(EGL_DEFAULT_DISPLAY) == EGL_NO_DISPLAY)
        return NULL;

    __eglMustCastToProperFunctionPointerType addr;
    addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap));
    if (addr) return addr;

    return NULL; // TODO: finish implementation below

    addr = findProcAddress(procname, gGLExtentionMap, NELEM(gGLExtentionMap));
    if (addr) return addr;
    
    addr = 0;
    int slot = -1;
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            if (cnx->hooks->egl.eglGetProcAddress) {
                addr = cnx->hooks->egl.eglGetProcAddress(procname);
                if (addr) {
                    if (slot == -1) {
                        slot = 0; // XXX: find free slot
                        if (slot == -1) {
                            addr = 0;
                            break;
                        }
                    }
                    cnx->hooks->ext.extensions[slot] = addr;
                }
            }
        }
    }
    
    if (slot >= 0) {
        addr = 0; // XXX: address of stub 'slot'
        gGLExtentionMap[slot].name = strdup(procname);
        gGLExtentionMap[slot].address = addr;
    }
    
    return addr;

    
    /*
     *  TODO: For OpenGL ES extensions, we must generate a stub
     *  that looks like
     *      mov     r12, #0xFFFF0FFF
     *      ldr     r12, [r12, #-15]
     *      ldr     r12, [r12, #TLS_SLOT_OPENGL_API*4]
     *      mov     r12, [r12, #api_offset]
     *      ldrne   pc, r12
     *      mov     pc, #unsupported_extension
     * 
     *  and write the address of the extension in *all*
     *  gl_hooks_t::gl_ext_t at offset "api_offset" from gl_hooks_t
     * 
     */
}

EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
    if (!validate_display_surface(dpy, draw))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(draw);
    return s->cnx->hooks->egl.eglSwapBuffers(dp->dpys[s->impl], s->surface);
}

EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
                            NativePixmapType target)
{
    if (!validate_display_surface(dpy, surface))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(surface);
    return s->cnx->hooks->egl.eglCopyBuffers(
            dp->dpys[s->impl], s->surface, target);
}

const char* eglQueryString(EGLDisplay dpy, EGLint name)
{
    egl_display_t const * const dp = get_display(dpy);
    switch (name) {
        case EGL_VENDOR:
            return gVendorString;
        case EGL_VERSION:
            return gVersionString;
        case EGL_EXTENSIONS:
            return gExtensionString;
        case EGL_CLIENT_APIS:
            return gClientApiString;
    }
    return setError(EGL_BAD_PARAMETER, (const char *)0);
}


// ----------------------------------------------------------------------------
// EGL 1.1
// ----------------------------------------------------------------------------

EGLBoolean eglSurfaceAttrib(
        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
    if (!validate_display_surface(dpy, surface))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(surface);
    if (s->cnx->hooks->egl.eglSurfaceAttrib) {
        return s->cnx->hooks->egl.eglSurfaceAttrib(
                dp->dpys[s->impl], s->surface, attribute, value);
    }
    return setError(EGL_BAD_SURFACE, EGL_FALSE);
}

EGLBoolean eglBindTexImage(
        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
    if (!validate_display_surface(dpy, surface))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(surface);
    if (s->cnx->hooks->egl.eglBindTexImage) {
        return s->cnx->hooks->egl.eglBindTexImage(
                dp->dpys[s->impl], s->surface, buffer);
    }
    return setError(EGL_BAD_SURFACE, EGL_FALSE);
}

EGLBoolean eglReleaseTexImage(
        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
    if (!validate_display_surface(dpy, surface))
        return EGL_FALSE;    
    egl_display_t const * const dp = get_display(dpy);
    egl_surface_t const * const s = get_surface(surface);
    if (s->cnx->hooks->egl.eglReleaseTexImage) {
        return s->cnx->hooks->egl.eglReleaseTexImage(
                dp->dpys[s->impl], s->surface, buffer);
    }
    return setError(EGL_BAD_SURFACE, EGL_FALSE);
}

EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
    egl_display_t * const dp = get_display(dpy);
    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);

    EGLBoolean res = EGL_TRUE;
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            if (cnx->hooks->egl.eglSwapInterval) {
                if (cnx->hooks->egl.eglSwapInterval(dp->dpys[i], interval) == EGL_FALSE) {
                    res = EGL_FALSE;
                }
            }
        }
    }
    return res;
}


// ----------------------------------------------------------------------------
// EGL 1.2
// ----------------------------------------------------------------------------

EGLBoolean eglWaitClient(void)
{
    EGLBoolean res = EGL_TRUE;
    EGLContext ctx = getContext();
    if (ctx) {
        egl_context_t const * const c = get_context(ctx);
        if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        if (uint32_t(c->impl)>=2)
            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        egl_connection_t* const cnx = &gEGLImpl[c->impl];
        if (!cnx->dso) 
            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
        if (cnx->hooks->egl.eglWaitClient) {
            res = cnx->hooks->egl.eglWaitClient();
        } else {
            res = cnx->hooks->egl.eglWaitGL();
        }
    }
    return res;
}

EGLBoolean eglBindAPI(EGLenum api)
{
    // bind this API on all EGLs
    EGLBoolean res = EGL_TRUE;
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            if (cnx->hooks->egl.eglBindAPI) {
                if (cnx->hooks->egl.eglBindAPI(api) == EGL_FALSE) {
                    res = EGL_FALSE;
                }
            }
        }
    }
    return res;
}

EGLenum eglQueryAPI(void)
{
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            if (cnx->hooks->egl.eglQueryAPI) {
                // the first one we find is okay, because they all
                // should be the same
                return cnx->hooks->egl.eglQueryAPI();
            }
        }
    }
    // or, it can only be OpenGL ES
    return EGL_OPENGL_ES_API;
}

EGLBoolean eglReleaseThread(void)
{
    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
        egl_connection_t* const cnx = &gEGLImpl[i];
        if (cnx->dso) {
            if (cnx->hooks->egl.eglReleaseThread) {
                cnx->hooks->egl.eglReleaseThread();
            }
        }
    }
    clearTLS();    
    return EGL_TRUE;
}

EGLSurface eglCreatePbufferFromClientBuffer(
          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
          EGLConfig config, const EGLint *attrib_list)
{
    egl_display_t const* dp = 0;
    int i=0, index=0;
    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
    if (!cnx) return EGL_FALSE;
    if (cnx->hooks->egl.eglCreatePbufferFromClientBuffer) {
        return cnx->hooks->egl.eglCreatePbufferFromClientBuffer(
                dp->dpys[i], buftype, buffer, dp->configs[i][index], attrib_list);
    }
    return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
}
